CLOK's Morale System
Posted: Fri Feb 15, 2019 7:13 pm
I decided to go ahead and be transparent about the morale system. Right now, we only have one type of morale boost, which is "resting at a gathering spot". The way this works is, staying in a room with the (gathering spot) tag after the room name will gradually increase your morale up to a cap of 25%. It will then gradually decrease (Twice as slow) once you leave and are in a non-gathering spot room. It takes almost 21 minutes to reach the full 25% bonus, and almost 42 minutes for it to go back down to 0. Morale is a straight skillgain multiplier, so being fully rested at a gathering spot will grant you a 25% bonus to all your skill gains. You can check the MORALE command to see exactly how much of a bonus you are currently getting.
The following rooms are designated as resting spots:
Mistral Lake, Town Square
The Shandy Gaff, Bar
Shattered Pumpkin, Common Room
Shadgard, Town Commons
Hearth and Home, Common Room
The Hanged Man, Bar
Haiban, Founder's Square
Haiban, Grif's Place
Jason's, Bar
Corvus Outpost, Courtyard Center
Corvus Outpost, Murky's Pub
The Grizzly Den, Common Room
Morhollow, Roasting Pit
Brawler's Retreat, Tavern
Wagon Camp, Center
Note that I realize there may be other places that may logically make sense for this, however, the point of this change is to bring people together, so I'd rather leave it somewhat limited at this time. As CLOKs player base grows, more rooms may be tagged as gathering spots in the future.
The following rooms are designated as resting spots:
Mistral Lake, Town Square
The Shandy Gaff, Bar
Shattered Pumpkin, Common Room
Shadgard, Town Commons
Hearth and Home, Common Room
The Hanged Man, Bar
Haiban, Founder's Square
Haiban, Grif's Place
Jason's, Bar
Corvus Outpost, Courtyard Center
Corvus Outpost, Murky's Pub
The Grizzly Den, Common Room
Morhollow, Roasting Pit
Brawler's Retreat, Tavern
Wagon Camp, Center
Note that I realize there may be other places that may logically make sense for this, however, the point of this change is to bring people together, so I'd rather leave it somewhat limited at this time. As CLOKs player base grows, more rooms may be tagged as gathering spots in the future.