gaslamp theme
Posted: Fri Jul 03, 2015 8:38 am
So, I'm still very new, only been playing a week or so, but one of the things that drew me to the game was mention of gaslamp, along with western frontier. But honestly I don't get that feel very much from the game. I've read some of the lore for the game, and see how it is mentioned there. The Grummer being a virtual steampunk city from what I can see, the Rhuidim using magic powered mechanical automatons, and I'm sure plenty of others that I haven't seen. Similar the entire Lost Lands are essentially a frontier compared to the more civilized homelands.
Right now, from my perspective (and I remind you I'm new, so I may be missing out on some things) the only gaslamp thing about the game is the handful of firearms we have access to, and possibly the clothes, we do seem to be quite nicely dressed.
Similar the frontier part is more something I hear about than experience. There doesn't seem to be anyone clearing forests for a new town, roads abound and seem very highly guarded to important locations, towns seem to have everything someone might want. Apparently the map is changing to reflect new things being discovered and such which is cool, but overall it lacks the feel to me.
So overall it feels largely like a fantasy game that has decided to include guns. Please don't get me wrong here, I enjoy the game from what I've played so far. I think the skill system is cool, the RP is fun, and overall it's a great game. I'd just love to see those other two themes addressed a bit more. Where is the inventors guild that builds little mechanical minions to assist them? Where are the homesteads far from civilization trying desperately to eke out an existence? Perhaps the starting towns are supposed to be this, but from what I've seen they all have everything they need, and aren't particularly reliant on or desperate for anything.
So, sorry if this sounds like nothing but a big complaint, and maybe to some degree it is, but I do want to balance it out by saying I do enjoy the game very much regardless, I'd just love to see the non-fantasy themes embraced a bit more. Some mechanical trinkets would be cool, even if they don't do much/anything um... mechanically. Pocket watches, pneumatic picks, little farming bots, bombs, mechanical horses. I feel like there are a large number of things that could be added fairly easily that wouldn't change the game much, but would certainly invest in that feel quite a bit.
As for the frontiering aspect, I'd be neat if players could get together and build up a town. A collection of homes, private buildings like shops, etc. This would likely be a huge endeavor though, and perhaps not entirely practical given how easy it seems to be to get from town to town.
Right now, from my perspective (and I remind you I'm new, so I may be missing out on some things) the only gaslamp thing about the game is the handful of firearms we have access to, and possibly the clothes, we do seem to be quite nicely dressed.
Similar the frontier part is more something I hear about than experience. There doesn't seem to be anyone clearing forests for a new town, roads abound and seem very highly guarded to important locations, towns seem to have everything someone might want. Apparently the map is changing to reflect new things being discovered and such which is cool, but overall it lacks the feel to me.
So overall it feels largely like a fantasy game that has decided to include guns. Please don't get me wrong here, I enjoy the game from what I've played so far. I think the skill system is cool, the RP is fun, and overall it's a great game. I'd just love to see those other two themes addressed a bit more. Where is the inventors guild that builds little mechanical minions to assist them? Where are the homesteads far from civilization trying desperately to eke out an existence? Perhaps the starting towns are supposed to be this, but from what I've seen they all have everything they need, and aren't particularly reliant on or desperate for anything.
So, sorry if this sounds like nothing but a big complaint, and maybe to some degree it is, but I do want to balance it out by saying I do enjoy the game very much regardless, I'd just love to see the non-fantasy themes embraced a bit more. Some mechanical trinkets would be cool, even if they don't do much/anything um... mechanically. Pocket watches, pneumatic picks, little farming bots, bombs, mechanical horses. I feel like there are a large number of things that could be added fairly easily that wouldn't change the game much, but would certainly invest in that feel quite a bit.
As for the frontiering aspect, I'd be neat if players could get together and build up a town. A collection of homes, private buildings like shops, etc. This would likely be a huge endeavor though, and perhaps not entirely practical given how easy it seems to be to get from town to town.