Boy are you going to be disappointed, if dropping riln and a few minutes of temporary lowered skills is considered too punishing.[OOC - CENSORED]: Man, death should be less punishing. :c
Death? Meh!
Death? Meh!
Re: Death? Meh!
Oh boy. Boom goes the dynamite?
Re: Death? Meh!
On the one hand, I'm rather terrified about the harsher consequences death will soon have, given the fact my character has this inclination towards frequent demise.
On the other, I'm really curious about the new upcoming revisions, and really hope they'll make the immortals a more integral aspect of Clok's setting.
I say bring on the dynamite. =P
On the other, I'm really curious about the new upcoming revisions, and really hope they'll make the immortals a more integral aspect of Clok's setting.
I say bring on the dynamite. =P
Re: Death? Meh!
I look forward to a more meaningful death experience.
(Alexander clenches a fist momentarily, then stops and calms himself with visible effort.)
[FROM Eira (OOC)]: LET IT OUT, MAN!
[FROM Eira (OOC)]: LET IT OUT, MAN!
Re: Death? Meh!
Hopefully this means combat and task assignments will be more balanced so the chance of dying is less likely to happen randomly.
Re: Death? Meh!
Watch your feet when walking down the stairs next time!
Re: Death? Meh!
Today was the first time I've died in I don't know how long. Bring it on.