Gaining Druidry
Posted: Mon Oct 07, 2013 11:50 am
The discussion of non-combat based ways of learning Elemancy got me to thinking, it would be nice if there were non-combat ways of learning Druidry. It may, perhaps, be easier to balance the learning of druidry without combat versus other magic skills, due to the fact that it's applications aren't entirely combat based, and the spells that directly influence combat are limited.
It may be appropriate to gain a bit of druidry (a point, or even fraction of a point) for turning in a Cultivation task. This would probably be fairly easy to code.
The other idea I had would be for there to be special totems, or even very old trees, in out of the way places that a Druid could go to to commune for a few minutes, that might result in a few points of druidry. It shouldn't be something repeatable very often. Maybe a couple of times a week.
It may be appropriate to gain a bit of druidry (a point, or even fraction of a point) for turning in a Cultivation task. This would probably be fairly easy to code.
The other idea I had would be for there to be special totems, or even very old trees, in out of the way places that a Druid could go to to commune for a few minutes, that might result in a few points of druidry. It shouldn't be something repeatable very often. Maybe a couple of times a week.