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New things!

Posted: Mon Jun 04, 2012 9:53 am
by Zoiya
In the past few weeks there have been a few additions to Mistral Lake. We now have :

Horses/wagons (available for purchase in the stable yard.)

Cobbler

Clothier

Bowyer

Locksmith

Tanner




There is more to come, but I was wondering - what would you (the players) like to see in Mistral Lake?

Posted: Mon Jun 04, 2012 9:54 am
by Evelyn
Awesome! Thanks Zoiya! :)

Posted: Mon Jun 04, 2012 12:11 pm
by Zoiya
A river mill has been added for you loggers, be wary of Skjotur.

Posted: Mon Jun 04, 2012 2:21 pm
by Evelyn
Respect the forest! And thanks again Zoiya!

Posted: Mon Jun 04, 2012 5:27 pm
by Slaidh
Verra nize!

Posted: Tue Jun 05, 2012 1:35 pm
by KianTheArcher
A posting board for Mistral would be nice.

Posted: Sat Jun 09, 2012 5:24 pm
by Zoiya
Posting board might be added soon, but for now, trainers that can be found in other towns have been added to Mistral Lake. Look in the bowyer, tanner, workyard, guardhouse and stable.

Posted: Sat Jun 09, 2012 5:32 pm
by KianTheArcher
Is there an Utasa trainer in/around Mistral? I've never really checked.

Posted: Sat Jun 09, 2012 5:43 pm
by Zoiya
There is a Udemi, I'm not sure if he'll also work with Utasa. I'll find out, and if not, I will be adding other guild NPCs in the very near future.

Posted: Mon Jun 18, 2012 6:35 pm
by Reynard
Speaking of new things, it's getting hard to remember where everything is without a map. (I actually have a map, it just doesn't have much marked on it. >_>)

Posted: Tue Nov 13, 2012 6:43 pm
by KianTheArcher
Would it be possible for the incense sold in the candle shop to add a descriptor to a room when lit, describing it's smell?

Posted: Sun Nov 18, 2012 7:09 pm
by Rithiel
[quote=KianTheArcher]Would it be possible for the incense sold in the candle shop to add a descriptor to a room when lit, describing it's smell?[/quote]

So needy! (And done).

Posted: Mon Nov 19, 2012 11:14 am
by KianTheArcher
Yay! Now the MUD will smell better.