Tactics Review

Mercenaries of the Western Coalition, specializing in nonmagical combat and tactics.
Post Reply
Methiur
Member
Posts: 40
Joined: Tue Feb 25, 2014 6:59 pm

Tactics Review

Post by Methiur »

Any ideas for updating tactics and increasing usefulness?


Tactics
Basic Tactics - Mercenaries introduced to combat strategies receive no roundtime when changing their Tactics. (previously Master Tactics)
Advanced Tactics - New; No RT for aiming for a specific body part [Requires: Basic Tactics; Advanced Weapons]
Master Tactition - New; Abilities no longer require a specific tactic setting to be used [Requires: Advanced Tactics; Weapon Specialization]

Additional thought/substitution for tactics bonuses:
Bonus accuracy for weapon specialization
Increased accuracy when aiming for a specific body part
etc...
Last edited by Methiur on Wed May 07, 2014 9:40 pm, edited 1 time in total.
Baylee
Member
Posts: 10
Joined: Wed Aug 21, 2013 8:29 pm
Location: Kentucky

Re: Tactics Review

Post by Baylee »

Yes. This looks like something easy to implement, so why not?
Post Reply

Return to “Mercenaries”