"Hired Sentinel" Ability Idea

Mercenaries of the Western Coalition, specializing in nonmagical combat and tactics.
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Marauder
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"Hired Sentinel" Ability Idea

Post by Marauder »

Since Mercenaries are often employed to protect Traders or even people of other guilds, I'd like to see an ability much like Protector's Vow, maybe a bit less effective, for Mercenaries to acquire. Of course, this would passively raise the chance to intercept attacks while guarding someone, thus making the guardian in question just a bit more effective than someone without the ability.

My reasoning for this is because last time I went somewhere with a Mercenary (of pretty immense skill, mind you), my character was nearly killed. Now that would be fine and all if my character wasn't being guarded by a masterful Mercenary in plate armor, I think it was, but it seems kind of pathetic for a member of said guild to have their employer nearly mortally wounded by NPCs that the Mercenary has no trouble with otherwise.
"Gentlemen, all I ask for is war. A war so grand as to make Hell itself tremble. Gentlemen, I ask you as fellow brothers in arms, what is it you really want? Do you wish for further war as I do? Do you wish for a merciless, bloody war? A war whose fury is built with iron, and lightning, and fire? Do you ask for war to sweep in like a tempest, leaving not even ravens to scavenge from this Earth?!"
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