That said as long as you use nether but aren't a 'villain' it's all sunshine and rainbows.The Church's opinion of and stance on nether in general.
Nether is a substance, with no inherent evil about it. The Church's stance is that nothing is in and of itself "evil", just as nothing is in and of itself "good". Those terms are instead used to describe motives behind actions. There is also no church-wide ban on the wielding or acceptance of nether. They do, however, forbid members of certain positions and any officers to use it, such as Templar and Monks, as the nether will hinder or outright prevent their ability to effectively channel their inner light. Not only that, but it is the Church's observation that nether often inspires certain tendencies in people that use it, such as a drive to attain further knowledge or power without regards to the cost. The latter is the issue, not the former - attaining knowledge and power can be used for good means as well as evil. Doing so at the cost of others and one's own standards and morals is the issue.
So why switch to Corvus? If you switch what benefit is there to warrant the animosity of the church and the loss of thau-healing and resurrections? What are the perks of choosing a villain when a large percent of mudders are out to be the hero?
I understand this is Beta and still in development but I challenge staff to think on this heavily as if done right it will be awesome, if done wrong it's just a wedge to split a (currently limited) pbase.