Fancy new metals
Posted: Tue Sep 17, 2019 3:18 pm
After a recent internal discussion, we decided to add some more fantasy-ish metals with magical properties to help broaden the choices from riversteel bloodglass, celestium, and nethrium.
Both new metals have a bonus, and a slight penalty...
Some players have already discovered and begun to use Orichalcum. You will notice that armor made out of Orichalcum will be significantly easier to channel in. As a slight drawback, you may be hit slightly harder in it than if you were wearing regular metal. However, this damage penalty can be negated, and even reversed into a damage mitigation bonus, through the quality bonus of the armor. At present there's no real benefit to held Orichalcum items (weapons or shields), though I have a couple ideas on my to-do list.
The other metal doesn't appear to have been discovered yet, though I will say that while Orichalcum is focused on armor, this secondary metal provides a more rounded bonus to both weapons and armor. Additional properties akin to iron, its alloys, Celestium, and its alloys, may tilt the bonus more towards weapons or shields. Armor will still benefit from its bonus as well though.
Both new metals have a bonus, and a slight penalty...
Some players have already discovered and begun to use Orichalcum. You will notice that armor made out of Orichalcum will be significantly easier to channel in. As a slight drawback, you may be hit slightly harder in it than if you were wearing regular metal. However, this damage penalty can be negated, and even reversed into a damage mitigation bonus, through the quality bonus of the armor. At present there's no real benefit to held Orichalcum items (weapons or shields), though I have a couple ideas on my to-do list.
The other metal doesn't appear to have been discovered yet, though I will say that while Orichalcum is focused on armor, this secondary metal provides a more rounded bonus to both weapons and armor. Additional properties akin to iron, its alloys, Celestium, and its alloys, may tilt the bonus more towards weapons or shields. Armor will still benefit from its bonus as well though.