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Connections over port 23

Posted: Fri May 02, 2014 12:11 pm
by Skah
I understand if this is completely unfeasible, but could the clok server accept connections over the standard telnet port (23) as well as port 4000? Several muds (Aardwolf, IRE muds, Batmud) do, and I'm now in a situation re: an internet firewall I don't control where I can easily play all muds over port 23, and no muds over custom ports.

Re: Connections over port 23

Posted: Fri May 02, 2014 12:56 pm
by Jirato
telnet> open clok.contrarium.net
Trying 67.23.247.154...
Connected to clok.contrarium.net.
Escape character is '^]'.


___ _ ___ _ __
/ __| | / _ \| |/ /
| (__| |_| (_) | ' <
\___|____\___/|_|\_\
(c) Contrarium

Welcome to CLOK!

Type /login [character] [password] to log in as your character.
Type /register [character] [password] to register a new character.
Type /who to see who else is connected.

NOTE: For players using a mud client that intercepts slash(/) characters, use a double-dash instead, like so: --login [character name] [password]

CLOK staff will never ask for your password for any reason. To change your password, use the /password command.

Check the website for more information: http://clok.contrarium.net