Animate Release

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Lun
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Posts: 656
Joined: Wed Jun 06, 2012 5:10 pm

Animate Release

Post by Lun »

I'd like a way to relinquish control of the animate's body without the body leaving with it.

Currently, if I dismiss, I can resummon a familiar but the body also goes with it so I can't take the body and reanimate it in, say, an hour or so.

it'd just be nice since I get attached to certain animates. The way things are now I have to hunt out a new body every time.
Fayne
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Re: Animate Release

Post by Fayne »

I imagine every dismissed animate wanders off to lead its own life, free from a sorcerer telling it what to do. Finally, it can fulfil its dream to master ballet.
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Jirato
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Re: Animate Release

Post by Jirato »

Don't dismiss, instead, cast 330 a second time.
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Lun
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Re: Animate Release

Post by Lun »

Do you mean casting 325 again? Casting 330 releases possession.

I don't mean to unpossess an animate, I mean, uhm...

Say I have animated a canim short man, but I want to release my familiar without losing the body. Can I harvest my familiar from the body somehow, thereby leaving the corpse of a canim short man for me to animate later on in the future?
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