Rook parlour combat tasks
Posted: Tue Oct 22, 2013 11:29 pm
I have recently tried my hand at doing some guild tasks again when I noticed I keep getting sent to EXTREMELY dangerous areas to combat men or creatures which would take a whole group to destroy. I have been asked to kill a super task basilisk, a super task scorpion, super logging camp archers(one could challenge a group of 5), ebon camp mercenaries.. etc etc.
I realize that the game wants to give me a challenge but this is just crazy. I would also have no qualms assembling a group for these but I feel as though I am being insulted if my task giver only gives me 25 guild points and a chucks a few coins at me for assembling a super group and venturing into the far deep deep wilderness for such a dangerous tasks. I also feel as though I am being punished for trying to do guild tasks with higher skills. This problem may even extend to other guilds with similar tasks.
Here are a few suggestions which may fix the problem:
- Re-adjust dangerous creature tasks to be easier.
- Re-adjust dangerous creature tasks for easier quantity kills as opposed to a single SUPER DIFFICULT quality kill.
- Greatly up the reward for these tasks assuming that one will have to form a group to accomplish them. (perhaps even reward fellow group members)
- Perhaps offer the choice of taking a large reward group task or a simple solo task when you ask for a task.
I realize that the game wants to give me a challenge but this is just crazy. I would also have no qualms assembling a group for these but I feel as though I am being insulted if my task giver only gives me 25 guild points and a chucks a few coins at me for assembling a super group and venturing into the far deep deep wilderness for such a dangerous tasks. I also feel as though I am being punished for trying to do guild tasks with higher skills. This problem may even extend to other guilds with similar tasks.
Here are a few suggestions which may fix the problem:
- Re-adjust dangerous creature tasks to be easier.
- Re-adjust dangerous creature tasks for easier quantity kills as opposed to a single SUPER DIFFICULT quality kill.
- Greatly up the reward for these tasks assuming that one will have to form a group to accomplish them. (perhaps even reward fellow group members)
- Perhaps offer the choice of taking a large reward group task or a simple solo task when you ask for a task.