Thoughts on Minor Animation
Posted: Fri Jan 04, 2013 1:24 pm
So I finally got to 500 Sorcery after day after day of grinding, and I animated my first minion. It works fine and all, but I noticed one major thing lacking in the minion command list. An "outfit" command that allows the Rook to equip and de-equip their animated minion, thus granting them the ability to actually use their weapon skills if they had any prior to being killed and reanimated, and allowing the Rook to customize the minion's wardrobe.
My major complaint is that I (most likely) need to get to 700 Sorcery and get Possession to make my minion effective in combat. While I haven't actually had the chance to attempt to place things on a corpse and THEN animate it, that's more work and more complicated than it needs to be. So my suggestion here is what I said before, an "outfit" command that allows us to place armor/clothing and weapons onto the body of and into the hands of our minion.
My major complaint is that I (most likely) need to get to 700 Sorcery and get Possession to make my minion effective in combat. While I haven't actually had the chance to attempt to place things on a corpse and THEN animate it, that's more work and more complicated than it needs to be. So my suggestion here is what I said before, an "outfit" command that allows us to place armor/clothing and weapons onto the body of and into the hands of our minion.