Ability suggestion: Blood Shards
Posted: Wed Aug 08, 2012 11:39 am
By combining their knowledge of the nether and how it interacts with blood, a Rook can use his own blood to inflict the target's blood with a dangerous amount of nether. This ability requires the Rook to already be bleeding or it inflicts damage on the Rook. Several shards made from the Rook's blood fly at the target. These shards burrow into the body and do damage over time. This spell does more damage if the Rook is tainted by the nether, as his blood is already inherently tainted. (Alternatively being tainted could remove the bleeding or take a wound requirement).
Requirements: 200 Sorcery.
Requirements: 200 Sorcery.