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Guild Skills Update!
Posted: Wed Oct 12, 2011 3:07 pm
by Landion
Several skill updates have been made to the Trade Coalition!
You may now apply guild promotions toward becoming an apprentice, journeyman and master of Mining, Logging, Farming and Fishing.
Currently only mining and logging have specific bonuses associated with the guild skills other than a flat skill increase, but more will be added for the other profession skills as these areas as updated and expanded.
Expect requirements and bonuses associated with these skills to be adjusted in the future as deemed necessary.
Enjoy!
Posted: Tue Oct 25, 2011 10:43 am
by Landion
I've now added Lapidary Mastery.
This functions much the same way as the other abilities, though it has a few more prerequisites.
Posted: Fri Nov 11, 2011 3:10 pm
by Landion
Blacksmith Mastery is now available by speaking with Locke. Though, it does have a few prerequisites.
Mastery in this skill area is the most challenging to attain thus far.
Get to work!
Posted: Sat Nov 12, 2011 3:11 am
by Landion
Lapidary Mastery now provides Traders with additional facet styles you can cut as you move from Apprentice to Master in this skill.
Blacksmithing Mastery now provides Traders with additional weapon types which can be forged as you move from Apprentice to Master in this skill.
Posted: Sat Dec 24, 2011 3:02 pm
by Landion
Posted: Fri Jan 06, 2012 2:45 pm
by Landion
Posted: Wed Apr 04, 2012 2:58 pm
by Landion
Now that Leatherworking is released, Traders now have Leatherworking Specialization skills.
They work the same way as the others released with three tiers, leading up to master.
Posted: Wed Apr 04, 2012 5:01 pm
by Landion
I also believe I fixed Swindle today, my apologies that it took so long. I had forgotten it was broken and distracted by all these other projects.
Posted: Thu Apr 12, 2012 12:39 pm
by Landion
I added a new ability today called Shopkeeper.
It simply allows a Trader to have up to 40 items on a sales-cart instead of the normal limit of 20.
I may add other benefits to this as time goes on and as the current very crude sales-cart code is updated and adjusted.
Posted: Thu Apr 12, 2012 8:21 pm
by Landion
And on a related note and after some discussions with the GM team, I've pulled the sales carts for the maintenance and system overhauls.
So... this system and ability will be changing a bunch. Sorry!
Posted: Thu Apr 12, 2012 11:33 pm
by Avedri
Thanks for the updates!