Artisan issues and suggestions
Posted: Thu Nov 06, 2014 11:21 pm
Hi,
All right, I know a lot of what I’m about to say has probably been brought up before, however, with the guild being under a new guru, I’m going to bring them up again.
I love my artisan. I love the crafting aspect of the game, and it’s something I enjoy doing. There, however, are a few mechanical problems with the guild that, honestly, keep me from enjoying it to its full potential – and this is a shame, because, if it wasn’t for these issues, I would probably be more excited to get him somewhere. As it stands now, he’s my second favorite character and I get frustrated playing him, and here’s why.
1. We have no place to store our stuff. The bank vaults are great for *my* stuff, however, for stuff related to my craft and a business its ridiculous. I have almost, if not more than, a hundred items stowed between towns, and half of that is simply a few chosen pieces of ore (cinnabar and iron). I am asking for a warehouse of some sort or a place designed to store and access multiple items easily. It’s ridiculous to not be able to collect 30 shorts words from someone because I don’t have the room for it and I have nowhere to store it. I don’t want to be one of those players that, once I get a house, it’s simple, easy, storage. I would like to be able to store the stuff I need safely and efficiently. For instance, I can’t hunt for bear pelts. If Kent brings me 200 of them, I’m not putting them in a bank vault because it’s unwieldy, makes accessing what I want a chore, and it’s frustrating. If I get 30 shorts words for tasks, it’s the same thing. I propose artisans can rent storage space in the warehouse for, heck, even a huge fee. I can make a lot of money, so, that shouldn’t be an issue. Charge me a 30000 rill deposit for the storage space, plus 10000 a month to have access to it. In there I can put all my stuff and have it displayed like the count command. I figure it looking something like this:
Find weapon
You sift through your storage and find…
3 well-crafted iron sabers
30 copper shorts words
45 blood glass stilettos
30 seconds round time.
Find gems
You sift through your storage and find…
30 chunks of cinnabar
300 chunks of crystalline quartz
40 chunks of tourmaline.
30 seconds round time.
Same for metals and other categories or items. I know we have wagon storage, however, that wagon is what we have to use to, well, get more stuff, too, so I don’t see this as an acceptable method of storage.
Next, every other guild can get guild points for performing something extremely vital to their tasks. Why can’t artisans? It has been argued that there should be some risk involved, however, I can sit on my monk in the infirmary all day, no risk, and get guild points out the ears for just sitting there tracing. I feel that it would put the artisans on par with the other guilds if we got guild points for swinging a forging hammer, sawing flitches, carving branches, leatherworking, and etcetera. Getting promotions is an outright chore, and the way the tasks are set up (due to not being able to store stuff I know I’ll need in an efficient manner. On top of the hours grinding for, say, master blacksmith, and then the multitude of tasks that I either have to reject or take and the time taken in order to complete the tasks, it’s the slowest progressing most tedious guild to advance in. Furthermore, some of their special stuff (appraisal specialist, merchant’s eye, shopkeeper, purchase orders), require multiple skills before they can be attained and it’s simply not worth the benefits to bother.
Next is the tasks themselves. I believe with a way to store materials that are task specific, this won’t be less of an issue, however, we’re artisans. Here are a couple of task ideas that I came up with:
The weapons master in Haiban is needing assistance filling a large order. He has requested ten average iron flails to be brought to him at your earliest convenience. If you brought him better, you would receive more guild points as if it were like an herbalism task.
A wagon was ambushed containing several necessary supplies. Please forge fifty copper nails and deliver them to Kath. Since this would be an assistance task, perhaps you wouldn’t receive payment, however, a higher reward in guild points.
The tanner at shadgard requests that you assist him in making 5 armor cruises. He has played out the supplies in the tannery, all you need do is tell him the coalition sent you. You would go in, see materials, and craft away. If you screwed up, it would be on you to replace the wasted items. To avoid issues, it could be a private room that would be there for that task, and once in if you left that’s it. You fail, no passing go, so, you might have to prepare to bring more leather if you screwed up.
A builder in Keth is under contract to construct a replacement wall for the inn. Please bring him 20 strait oak planks.
Another way to assist with guild points would be to allow artisans by default, since it is their job, to see purchase orders at Haiybn. The more of those you are able to complete, the better the reputation of the coalition, therefore, the better off you are for filling them.
That’s all I can think of for now. I really hope something can be done about the flaws here. It’s frustrating and the hardest guild to get anywhere in, and in my opinion, one of the most fun.
All right, I know a lot of what I’m about to say has probably been brought up before, however, with the guild being under a new guru, I’m going to bring them up again.
I love my artisan. I love the crafting aspect of the game, and it’s something I enjoy doing. There, however, are a few mechanical problems with the guild that, honestly, keep me from enjoying it to its full potential – and this is a shame, because, if it wasn’t for these issues, I would probably be more excited to get him somewhere. As it stands now, he’s my second favorite character and I get frustrated playing him, and here’s why.
1. We have no place to store our stuff. The bank vaults are great for *my* stuff, however, for stuff related to my craft and a business its ridiculous. I have almost, if not more than, a hundred items stowed between towns, and half of that is simply a few chosen pieces of ore (cinnabar and iron). I am asking for a warehouse of some sort or a place designed to store and access multiple items easily. It’s ridiculous to not be able to collect 30 shorts words from someone because I don’t have the room for it and I have nowhere to store it. I don’t want to be one of those players that, once I get a house, it’s simple, easy, storage. I would like to be able to store the stuff I need safely and efficiently. For instance, I can’t hunt for bear pelts. If Kent brings me 200 of them, I’m not putting them in a bank vault because it’s unwieldy, makes accessing what I want a chore, and it’s frustrating. If I get 30 shorts words for tasks, it’s the same thing. I propose artisans can rent storage space in the warehouse for, heck, even a huge fee. I can make a lot of money, so, that shouldn’t be an issue. Charge me a 30000 rill deposit for the storage space, plus 10000 a month to have access to it. In there I can put all my stuff and have it displayed like the count command. I figure it looking something like this:
Find weapon
You sift through your storage and find…
3 well-crafted iron sabers
30 copper shorts words
45 blood glass stilettos
30 seconds round time.
Find gems
You sift through your storage and find…
30 chunks of cinnabar
300 chunks of crystalline quartz
40 chunks of tourmaline.
30 seconds round time.
Same for metals and other categories or items. I know we have wagon storage, however, that wagon is what we have to use to, well, get more stuff, too, so I don’t see this as an acceptable method of storage.
Next, every other guild can get guild points for performing something extremely vital to their tasks. Why can’t artisans? It has been argued that there should be some risk involved, however, I can sit on my monk in the infirmary all day, no risk, and get guild points out the ears for just sitting there tracing. I feel that it would put the artisans on par with the other guilds if we got guild points for swinging a forging hammer, sawing flitches, carving branches, leatherworking, and etcetera. Getting promotions is an outright chore, and the way the tasks are set up (due to not being able to store stuff I know I’ll need in an efficient manner. On top of the hours grinding for, say, master blacksmith, and then the multitude of tasks that I either have to reject or take and the time taken in order to complete the tasks, it’s the slowest progressing most tedious guild to advance in. Furthermore, some of their special stuff (appraisal specialist, merchant’s eye, shopkeeper, purchase orders), require multiple skills before they can be attained and it’s simply not worth the benefits to bother.
Next is the tasks themselves. I believe with a way to store materials that are task specific, this won’t be less of an issue, however, we’re artisans. Here are a couple of task ideas that I came up with:
The weapons master in Haiban is needing assistance filling a large order. He has requested ten average iron flails to be brought to him at your earliest convenience. If you brought him better, you would receive more guild points as if it were like an herbalism task.
A wagon was ambushed containing several necessary supplies. Please forge fifty copper nails and deliver them to Kath. Since this would be an assistance task, perhaps you wouldn’t receive payment, however, a higher reward in guild points.
The tanner at shadgard requests that you assist him in making 5 armor cruises. He has played out the supplies in the tannery, all you need do is tell him the coalition sent you. You would go in, see materials, and craft away. If you screwed up, it would be on you to replace the wasted items. To avoid issues, it could be a private room that would be there for that task, and once in if you left that’s it. You fail, no passing go, so, you might have to prepare to bring more leather if you screwed up.
A builder in Keth is under contract to construct a replacement wall for the inn. Please bring him 20 strait oak planks.
Another way to assist with guild points would be to allow artisans by default, since it is their job, to see purchase orders at Haiybn. The more of those you are able to complete, the better the reputation of the coalition, therefore, the better off you are for filling them.
That’s all I can think of for now. I really hope something can be done about the flaws here. It’s frustrating and the hardest guild to get anywhere in, and in my opinion, one of the most fun.