Gradually more Forging options for Senior Artisans
Posted: Sun Aug 03, 2014 1:34 pm
There are a number of weapons that appear rarely in game, ie, only in one shop anywhere, or only as found treasures. Thus they can be in-game only ever as an average item, and are more-or-less dead-end items, used only briefly by newcomers to the game.
To rectify this, I would like to request that at high levels, a random new weapon type be assigned to the Artisan's repertoire. I never played an artisan before, but I'm thinking the starting point for this be at the high level where all possible guild abilities have been selected and progress in levels gives little benefit, wherever that point is reached.
At these high levels, a gain in a level would give the Artisan access to forge the hilt and blade (or haft and head) to one more of these otherwise 'dead-end' items:
To rectify this, I would like to request that at high levels, a random new weapon type be assigned to the Artisan's repertoire. I never played an artisan before, but I'm thinking the starting point for this be at the high level where all possible guild abilities have been selected and progress in levels gives little benefit, wherever that point is reached.
At these high levels, a gain in a level would give the Artisan access to forge the hilt and blade (or haft and head) to one more of these otherwise 'dead-end' items:
- Knife
Dirk
Main-Gauche
Throwing Knife
Falx
Khopesh
Warsword
Two-Handed Sword
Poignard
Hatchet
Pernach
Poleaxe