Page 1 of 1
Wiki Updates
Posted: Wed Jul 23, 2014 1:27 pm
by Elystole
With all of the changes to the guild formerly known as Traders, the wiki is really out of date. I have a wiki login so I can update the page and I'm willing to do so, but I don't like editing the pages of guilds or abilities that I'm not intimately familiar with. If someone could look at the following pages and then post the corrections here (if they can't make them themselves), I'll go ahead and update the wiki page.
This offer extends to any other pages that may need editing. Just post somewhere on the boards that it needs to be updated and I'll do it.
Relevant pages:
Traders and their various abilities.
Re: Wiki Updates
Posted: Wed Jul 23, 2014 2:59 pm
by merin
## Private mining,farming and logging areas speed production Don't have those..
## Exclusive access to specialized guild tools. We can buy the same kinds of tools as everyone else can. workcarts and the wagsons for wagonmastery is exception.
## Markets on Coalition land save time and increase profits. Haiban market....so I'd say don't have that.
## Coalition lands allow you to work in relative safety. We use the same places to do our work as everyone else does -- permits included.
## Workshops to speed skill increases and make money faster. DOn't have those, see above.
Re: Wiki Updates
Posted: Wed Jul 23, 2014 4:16 pm
by preiman
the elemencers don't have to pay a monthly fee anymore.
Shar does not offer the living quarters the wiki says they do.
nether claws do not require active sorcery, this actually got me in trouble because i was walking around with them out when i didn't realize
nether vision only requires 50 sorcery for Shar, for the rooks it,s 200.
shadow strike no longer exists
Rasui's Cryosorcerous Disc seems to indicate that it's effectiveness depends on Cryomancy and sorcery, in fact it's effectiveness is at least as dependent if not more on your shield skill.
Shadow Familiars do not gain power as the sorcerer does.
artisans are still called traders on the wiki. on there page the merc's and on the coalition's
if i come up with any more, I'll let you know.
Re: Wiki Updates
Posted: Fri Jul 25, 2014 11:22 am
by Rias
preiman wrote:Rasui's Cryosorcerous Disc seems to indicate that it's effectiveness depends on Cryomancy and sorcery, in fact it's effectiveness is at least as dependent if not more on your shield skill.
Can you give more details on this? I'm not experiencing it in testing.
skill sorc
Sorcery is the ability to channel and manipulate nether. (Use the sorcery command to begin channeling, and cast to cast it raw at a target.)
Sorcery: 1000
skill cryo
Cryomancy is the ability to channel and manipulate the raw element of cold. (Use the cryomancy command to begin channeling, and cast to cast it raw at a target.)
Cryomancy: 1000.123
skill shield
Shields are useful for blocking incoming blows and are particularly useful against attacks that cannot be parried, such as arrows or magical bolts. Skilled shield users can also use their shields
as an effective secondary weapon, taking opportunities to bash their foes.
Shield Use: 0
sorc
Inky black tendrils snake and writhe around your hands as you summon nether to your command.
You get a rudimentary perception of your surroundings due to sensing some of your channeled nether bouncing back to you off the environs.
cryo
Your hands glow with pale blue light as you weave cryomancy into your conjuration.
A freezing aura surrounds you.
Tester retrieves a small stone from her satchel and hurls it at you!
A small stone hurtles toward you! (R:80 vs B:2200)
Blocked by a frosty jet-black disc of nether!
gm skill shield 9999
Your shield skill is now: 9999
(It was previously 0)
Tester retrieves a small stone from her satchel and hurls it at you!
A small stone hurtles toward you! (R:80 vs B:2200)
Blocked by a frosty jet-black disc of nether!
Note that my block rating was the same at shield skill 0 as it was at shield skill 9999. I was in tactics block at the time, hence the high block rating. The rating is an average of sorcery and cryomancy skill, and doesn't factor shield use at all.
Re: Wiki Updates
Posted: Fri Jul 25, 2014 11:42 am
by preiman
I apologize, my statement was based on my observations, and it seems they may be incorrect.
from where i was sitting it looked as if unless i was in tack ticks block, my chance of actually blocking something was 0. this didn't appear to change until my skill in shields started to climb.
Re: Wiki Updates
Posted: Sat Jul 26, 2014 2:29 am
by Elystole
Updating traders to artisans is going to take a bit of time since it also means updating all of their skills.
That said, I'm not seeing an option to edit the guilds page. I'm guessing I don't have the necessary permissions.
Re: Wiki Updates
Posted: Sat Jul 26, 2014 9:07 am
by preiman
oh one more, the monastic order still brags about their skill in unarmed combat.