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Electromagnetism

Posted: Wed Dec 05, 2012 11:58 am
by Nootau
Elemancers are able to create lightning in its rawest form without the need of a specialty guild ability. With this easy(can be done by rank 4) access to a form of electricity, would it be possible to harness this energy to create electromagnets or charge electrochemical cells to store this energy?

Posted: Wed Dec 05, 2012 1:17 pm
by Rias
Possibly, though I wouldn't intend it to be a common or widespread thing.

Posted: Wed Dec 05, 2012 1:35 pm
by Nootau
Not common within the college or not common even within that kind of area?

Posted: Wed Dec 05, 2012 1:40 pm
by Rias
Not common at all. I might even go so far as to come up with a reason for elemancy-produced lightning not working very well or at all that way. Electricity isn't intended to be in use anywhere, really.

Posted: Wed Dec 05, 2012 1:48 pm
by Nootau
[quote=Rias]Electricity isn't intended to be in use anywhere, really.[/quote]
This really changes my scope. I am working on non combat uses for Elemancy.

Re: Electromagnetism

Posted: Mon Nov 18, 2013 4:46 am
by Isiaa
Lightning being static wouldn't really create a lot of usable energy and lightning wouldn't last long enough to properly charge metals to make even ordinary magnets.

Re: Electromagnetism

Posted: Fri Nov 22, 2013 3:47 pm
by qinweiqi
They could do a lot with wind power though. An elemancer or three would be indispensable on any sailing ship that could afford them.

Re: Electromagnetism

Posted: Sun Nov 24, 2013 4:29 pm
by Rias
Aeromancers on ships would be handy, yes. Keep in mind however that those capable of wielding elemancy are quite rare. Any PC who chooses a guild that wields it can, of course, but that's for reasons of playability - PCs tend to be the exception to the rules. PCs are a tiny, tiny fraction of the world's population. So no, there aren't any fleets of aeromancer-propelled warships or anything that completely dominate the seas. Also, channeling enough aeromancy to push a ship along notably isn't going to last very long, and it'd have to be a fairly small ship - it'd be extremely exhausting for the elemancer and wouldn't be sustainable for very long at all. Handy for some quick decisive maneuvers on lighter craft, though.

Re: Electromagnetism

Posted: Tue Nov 26, 2013 9:13 am
by qinweiqi
Also a potential life saver in a storm. I was thinking mostly they'd make a good on-board insurance policy.