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Killing the Damned

Posted: Mon Aug 29, 2011 10:19 pm
by Nootau
Each one gives +1 GP.. don't you think it should vary? I know a skele should be worth more the graveyard shades, shouldn't it?

Posted: Mon Aug 29, 2011 11:00 pm
by Rias
I think scaling would be too complicated to successfully manage and maintain. If you got more points for hitting bigger things, then the higher guild tiers would have to require significantly more points to advance in order to compensate - and really that just ends up defeating the purpose.

Besides, I wouldn't want, say, a newly-initiated Templar to go out with a powerful friend who could disable a high-level nethrim, then let the initiate plink it a couple times for a near-instant guild promotion.