Task ideas for the elements
Posted: Sat Apr 11, 2015 6:00 am
So far the only tasks I know of are hydro and geo sample. They assign you to go to some place and you go there and survey with your element active. I think it would be rather nifty if you were assigned to help the surrounding lands with it. I'm not sure how the university views those who can't channel, or how the surrounding towns view the university, but it would be interesting if you were sent to a windmill, like the one outside Shadgard and with aeromancy you were made to spin the mill for so long. Hydromancy can be done the same way with the water mills, like the one outside Mistral. Pyromancy could be used for blacksmiths' furnis'. The idea is fairly clear I hope. Just some tasks that create a sort of chore for you to do that help the cities in some way. Maybe these people need to get a deadline done, and they have to cut so many pieces of wood, and it's slow going relying on nature to help them, so they higher an aeromancer from the university to help power the mill. Same with the water mill, and maybe a blacksmith is like I have this order, and I need very specific burning tempretures, and so he/she highers a pyromancer from the university. I hope i'm not just rambling at this point. Oh and geo could be used for mining opperations.