idea for pyromancy guild task
Posted: Wed Sep 04, 2013 6:05 am
Ok as previously mentioned in the thread about training dummies. having a lack of tasks for some of the elemantic choices is truely a horrible pain in the rear, especially if you don't want to grind and grind and grind so I started thinking, which as many of my friends have found out is dangerous.
On to the point.
the task could be similar to the hunt and destroy tasks of other guilds save for the target. Have the pyromancer go to an area in the wilderness and find a suspected growth of resen infestation and burn it out. make it something that would require multiple hits or not either way works.
second take a model on the another guild task where someone needs assistance in the wilderness where the pyromancer would find the target person, build them a campfire and report back a job well done.
Oh no the furnace in the workyard of <insert area name> has gone out we need you to go restart the fire. furnace could also be replaced with forge. These would obviously be best done in the smaller villages as i am pretty sure those don't have workyards that players use regularly and thus wouldn't mess anyone up.
lastly, simply have them seek out a "hotspot" and survey while channeling pyromancy.
most of these are variations on already created tasks and so I don't think they'd take a whole lot to work up the relight the furnace task would of course require an instance creation which only the channeler would see, but this would go a long way to improving the elemancers guild as first instinct is to go after the pyromancy ability training as it is the most useful straight off. I ran into this problem when I joined even after reading on the subject.
On to the point.
the task could be similar to the hunt and destroy tasks of other guilds save for the target. Have the pyromancer go to an area in the wilderness and find a suspected growth of resen infestation and burn it out. make it something that would require multiple hits or not either way works.
second take a model on the another guild task where someone needs assistance in the wilderness where the pyromancer would find the target person, build them a campfire and report back a job well done.
Oh no the furnace in the workyard of <insert area name> has gone out we need you to go restart the fire. furnace could also be replaced with forge. These would obviously be best done in the smaller villages as i am pretty sure those don't have workyards that players use regularly and thus wouldn't mess anyone up.
lastly, simply have them seek out a "hotspot" and survey while channeling pyromancy.
most of these are variations on already created tasks and so I don't think they'd take a whole lot to work up the relight the furnace task would of course require an instance creation which only the channeler would see, but this would go a long way to improving the elemancers guild as first instinct is to go after the pyromancy ability training as it is the most useful straight off. I ran into this problem when I joined even after reading on the subject.