Expanding Elemental Utility
Posted: Wed Dec 12, 2012 9:33 am
It has been some time so I'll ask once again as a gentle poke.
Will Pyromancy be allowed to be used to burn its progenitor to stop a bleeding wound at the cost of suffering additional damage?
Will combinations such as Aero/Geo or Hydro/Pyro be allowed to effect the environment similar to Ash Cloud? ex: Aero/Geo would produce a sandstorm which attacks everyone in the room, even the progenitor, every 3-5 seconds, and offers a perception penalty?
Will Pyromancy be allowed to be used to burn its progenitor to stop a bleeding wound at the cost of suffering additional damage?
Will combinations such as Aero/Geo or Hydro/Pyro be allowed to effect the environment similar to Ash Cloud? ex: Aero/Geo would produce a sandstorm which attacks everyone in the room, even the progenitor, every 3-5 seconds, and offers a perception penalty?