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Dyed Leather (11114)

Posted: Sun Feb 22, 2015 1:56 pm
by Elystole
I'm working on a client order right now, but this keeps happening:
look on worktable
On the sturdy worktable you see some exquisite soft black leather (x32).

EAvd>
trace armor corselet
You carefully trace a pattern into some exquisite soft black leather with your skinning knife before adding a few stitches along the edges of the leather. You make several cuts along the
additional leather pieces, and begin to stitch them together.
Roundtime: 9 seconds.

(energy -5)

EAvd>
look on worktable
On the sturdy worktable you see some corselet-pattern stitched mismatched leather and some exquisite soft black leather (x17).
It isn't mismatched. It's identical in every way: Kind of leather, quality, and color. Fortunately, it seems to have corrected itself when I added the quality:
You continue working away at some corselet-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
You finish working away at a mismatched exquisite black leather corselet with your skinning knife, adding some final touches.
(energy -3)
Roundtime: 14 seconds.

EAvd>
lcraft corselet quality sculpted
You take a few moments to make some adjustments to a mismatched exquisite black leather corselet with your skinning knife.
You finish your work, leaving a sculpted exquisite black leather corselet.
Roundtime: 7 seconds.
But, now that I think about it, didn't the 'sculpted' use to replace the 'exquisite'? Same thing happened with other greaves, knee-boots, and bracers. Yet when I made a pair of gauntlets out of my last two pieces of leather, they came out perfectly fine: sculpted black leather gauntlets, no mismatching anywhere in the process. I put five pieces of black leather back on the worktable, tried to make a gorget, mismatched again.

I guess it doesn't like it when there is more dyed leather on the worktable than is necessary to make the piece?

Re: Dyed Leather (11114)

Posted: Sun Feb 22, 2015 2:00 pm
by Elystole
Nevermind. I made a helm with exactly three pieces of leather on the worktable and it came back mismatched.

Re: Dyed Leather (11114)

Posted: Sat Mar 21, 2015 3:16 pm
by Elystole
It happens with non-dyed rigid leather too.
transfer 30 exquisite rigid leather from ruck to worktable
You transfer 30 items from your exquisite leather rucksack onto a sturdy worktable.

EAvd>
look on worktable
On the sturdy worktable you see some exquisite rigid leather (x30).

EAvd>
trace armor jerkin
You carefully trace a pattern into some exquisite rigid leather with your skinning knife before adding a few stitches along the edges of the leather. You make several cuts along the additional
leather pieces, and begin to stitch them together.
Roundtime: 9 seconds.

(energy -5)
EAvd>
lcraft jerkin
You begin working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 11 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 15 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 12 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 15 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 11 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
(energy -3)
Roundtime: 12 seconds.

EAvd>
(Type stop to stop auto-leatherworking.)
You continue working away at some jerkin-pattern stitched mismatched leather with your skinning knife, trimming away excess material, and stitching the edges of the leather together.
You finish working away at a mismatched well-crafted rigid leather jerkin with your skinning knife, adding some final touches.
(energy -3)
Roundtime: 15 seconds.
This is really annoying. Everything I make looks like crap all of the sudden.

Re: Dyed Leather (11114)

Posted: Mon Mar 23, 2015 9:36 am
by Rias
Are you using multiple kinds of leather? Not as in soft/rigid/natural, but as in squirrel/wolf/bear/bison/lizard/salamander.

Re: Dyed Leather (11114)

Posted: Mon Mar 23, 2015 7:30 pm
by Elystole
Probably. My usual procedure was to go collect a ton of bear and wolf pelts, tan them all, use the average or worse ones to grind leatherworking, and save the pristine and exquisite ones for inventory. It never used to be a problem (meaning I could mix wolf/bear leather without it being mismatched) which was good because there's no way of telling leather apart once you make it soft or rigid. I'd support making 'soft bear leather' or 'rigid wolf leather.'

But that doesn't explain the weirdness of finished pieces having two verbs:
lcraft corselet quality sculpted
You take a few moments to make some adjustments to a mismatched exquisite black leather corselet with your skinning knife.
You finish your work, leaving a sculpted exquisite black leather corselet.
Roundtime: 7 seconds.
It used to be that making something "sculpted" or "smooth" or whatever would replace the default quality adjective.

Re: Dyed Leather (11114)

Posted: Tue Mar 24, 2015 6:10 pm
by sona
Just to add to this thread:

Discovered today that after dying leather, and then doing a quality: ex: lcraft gauntlets quality polished, will remove the dye color from the piece.