Page 1 of 1

Extra attacks

Posted: Fri Oct 26, 2012 10:47 am
by Skjotur
I bugged it in game but it seems pretty serious so I'm posting here too. Extra attacks are going through. A badger attacked me 13 times at once. I also attacked, then my caribou attacked (I was riding it at the time), then I attacked AGAIN with my handaxe, all at the same time, with only 5 seconds roundtime. See below.
batt
You prepare to engage in glorious battle!
(Type stop to stop auto-battling.)

EMEngBttl>
(Type stop to stop auto-battling.)
You swing an average maple-hafted quartz handaxe at a crazed grizzly! (M:895 vs D:635)
20 hack damage - to the back!
You swing an average maple-hafted quartz handaxe at a crazed grizzly! (M:995 vs D:635)
48 hack damage - to the right hand!
(energy -6)
A stocky rust-red caribou tries to bite a crazed grizzly! (M:612 vs D:527)
9 pierce damage - to the head!
(Type stop to stop auto-battling.)
You swing an average maple-hafted quartz handaxe at a crazed grizzly! (M:995 vs D:527)
40 hack damage - to the left arm!
You swing an average maple-hafted quartz handaxe at a crazed grizzly! (M:895 vs D:527)
Dodged!
(energy -6)
Roundtime: 5 seconds.

Posted: Fri Oct 26, 2012 10:49 am
by Skjotur
Looking over it some more I think what's happening is that some attacks aren't giving any roundtime. Because it looks like the first attack completed, and it even said "Type stop to stop auto-battling" like the command was completely finished. But then since I was battling and got no roundtime I immediately attacked again.

This was happening with the bears, I thought maybe it was lag slowing down the messaging coming through, but it seemed like they'd get up to 3 attacks in 3 seconds, one per second.

Posted: Fri Oct 26, 2012 11:28 am
by Landion
I believe this was due to an issue I caused. It should be fixed.