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Old bug with armor quality

Posted: Fri Nov 04, 2016 7:30 pm
by Jirato
We identified and fixed a pretty old but previously unnoticed bug with the way damage reduction should be taking armor quality into account.

Long story short, just as a heads up, poorly made armors will now give a damage penalty, while superior crafted armors will now give damage reduction. This has always been the intent, but we were checking the wrong variable when looking for a quality key.

Re: Old bug with armor quality

Posted: Fri Nov 04, 2016 11:44 pm
by Dorn
Yes! Finally! Whoot whoot! Awesome fix J.

Re: Old bug with armor quality

Posted: Wed Nov 09, 2016 12:33 pm
by jilliana
Nice fix. Thanks!