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Differences between metal armors(or weapons)

Posted: Wed Oct 17, 2012 7:59 am
by Nootau
Would it be possible to have softer metal armors take durability loss faster while the lighter metals would in fact not weigh as much for encumbrance checks? This will allow another view point of which armors are used for different purposes. Currently there really is only two types of useful armor, iron or copper. Iron for Nether defense and Copper for cheap metal for nether supporters, I would like this changed.

Posted: Wed Oct 17, 2012 9:02 am
by Rias
Material already effects breakage, so for instance, steel armor takes more damage before it degrades, and weapons striking steel will take more damage than they would if they were striking, say, iron.

Since encumbrance has no actual effect yet, we haven't set up different materials to have different weights at this point.

For nether users, I'd suggest bronze or cobalt for significantly increased durability.