Fayne wrote:Actually, seeing as CLOK gun technology seems to still be in it's awkward teenage phase, then yeah, these guns require regular maintainence. In fact, we're kinda lucky these guns aren't more realistic, taking 30 seconds or more to reload, jamming up or just plain not working frequently, gunpowder that you have to pray works if it is humid or raining, not to mention ruined if you accidentally get it wet. Really, compared to their real-life equivilants, CLOK guns are on god mode.
All firearms, including modern ones, require maintenance. They require maintenance even if they are just sitting on your rack and are never fired. That isn't the problem, but if we wanted to beat firearms with the realism stick we'd need to smack the crap out of a bunch of other things and actually buff the amount of damage that firearms do. Firearms already have a few extra penalties that other weapons don't have.
The complaint isn't that firearms require maintenance (and cleaning is a form of maintenance). The complaint is that firearms require maintenance,
but that there is no way to perform that maintenance. See my quote below.
Elystole wrote:I tried to have it repaired by my arms dealer, but I was told there weren't any repairs there. So I took it to Flint, but he can't repair it either. Neither can the blacksmith.
I have absolutely no qualms about needing to clean my firearms between hunts and turn them into the armorer for repairs if I neglect that or they're just due for some maintenance. I will be all over a PC gunsmithing skill so that I can maintain my own equipment. The problem is that Rias told me in the Skype call that firearms are supposed to auto-magically repair themselves until he implements a way for PCs to get them repaired. Somehow auto-repair got turned off while the condition penalties got turned on and left us in the lurch.