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Hunting tasks

Posted: Thu Apr 12, 2012 5:32 am
by Deraxian
I noticed there was a change to the hunting tasks where it sends you to a specific area to kill a tougher version of a regular mob. Previously, you killed a normal mob of that type and the tough one would spawn (100% of the time). Now it seems a bit more random and sometimes you have to actually kill many of that normal mob to get the tough one to spawn.

I just wanted to say thanks. This makes running tasks a lot less monotonous, and also gives me more time to train my combat skills and stuff.

I approve of this change. Two thumbs up. :-)

(Of course, if it was unintentional and is a bug of some sort, then keep it anyway!)

Posted: Thu Apr 12, 2012 7:34 am
by Rias
The 100% chance to spawn was a bug. Glad you like the fix!