Woodland Trail
Posted: Mon Jun 19, 2017 1:36 pm
I bugged this earlier, but it appears no mobs currently spawn in the Woodland Trail.
I would also suggest (if someone was feeling ambitious) that the zone be divided up into at least 4, maybe 5 sections and possibly have multiple exits added. As it stands now it's a massive zone and, while gorgeous, very confusingly laid-out. Having multiple wilderness exits (like the Scarecrow Farm/Mine/Lake) would greatly improve its user-friendliness. You could also then diversify the typical mob population to make it have varied difficulty sections like other, similar zones.
I would also suggest (if someone was feeling ambitious) that the zone be divided up into at least 4, maybe 5 sections and possibly have multiple exits added. As it stands now it's a massive zone and, while gorgeous, very confusingly laid-out. Having multiple wilderness exits (like the Scarecrow Farm/Mine/Lake) would greatly improve its user-friendliness. You could also then diversify the typical mob population to make it have varied difficulty sections like other, similar zones.