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Woodland Trail

Posted: Mon Jun 19, 2017 1:36 pm
by Kiyaani
I bugged this earlier, but it appears no mobs currently spawn in the Woodland Trail.

I would also suggest (if someone was feeling ambitious) that the zone be divided up into at least 4, maybe 5 sections and possibly have multiple exits added. As it stands now it's a massive zone and, while gorgeous, very confusingly laid-out. Having multiple wilderness exits (like the Scarecrow Farm/Mine/Lake) would greatly improve its user-friendliness. You could also then diversify the typical mob population to make it have varied difficulty sections like other, similar zones.

Re: Woodland Trail

Posted: Sun Nov 19, 2017 1:22 pm
by jilliana
Yeah. It seems that area hasn't really been made use of. I think the archers or whatever was there before was a little too wack for some people, especially with low perception. It has always felt a bit incomplete to me, even with the MOB that was there before.

Re: Woodland Trail

Posted: Sun Nov 19, 2017 1:43 pm
by Dorn
It really needs a Tanglewood style overhaul.