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Robbers' Camp
Posted: Wed Jan 26, 2011 10:01 pm
by Rias
The Robbers' Camp has been expanded and given a face-lift by Icterus. In addition, the robbers there now occasionally drop some riln.
Posted: Thu Jan 27, 2011 7:11 pm
by charki
I was able to steal some riln, yay! The place looks great. I would like to see random stuff appear in containers in the tents and stuff.
Posted: Thu Jan 27, 2011 7:50 pm
by Icterus
I could work on making some chests that are locked for lockpicking training!
Posted: Thu Jan 27, 2011 8:03 pm
by Rias
Those are both fabulous ideas. Consider them on the to-do list.
For aspiring thieves: Considering creatures despawn when an area is empty of player characters for a while, a good way to skill up picking pockets would be to rob all the robbers (hah!), leave for a while and wait for them to despawn, then go back and rob the newly-spawned robbers. Rinse, repeat. If you're also a combative thief, you could rob them, then kill them, then rob the new spawns that take their place.
Definitely beats trying to steal from the training dummy all day.
Posted: Fri Aug 19, 2011 2:13 pm
by Rias
The boxes that spawn in the robbers' tents can no longer be picked up. You'll have to pick the locks on them where they are, so be wary, and bring someone to watch your back, if you can.
An empty (looted) box will eventually despawn so a new one can take its place at some point.