Punch, kick and claw
Posted: Tue Jun 01, 2010 6:14 pm
Players can now use the PUNCH, KICK and, if their character is a Canim, CLAW verbs in combat.
PUNCH is the same as using ATTACK while not holding a weapon, though in the case of the Canim, it guarantees a punch attack instead of being a random choice between punch and claw. PUNCH can be used to do a punch attack even if you're holding a weapon in hand, so long as your other hand is free.
KICK is a less-lethal attack that only has a chance of 1 strike per attack (though certain combat styles are planned to utilize kicks more effectively).
CLAW is available only to Canim characters, and guarantees a claw attack rather than a random choice between a claw and punch attack, as long as at least one hand is free. Like PUNCH, CLAW can be used to do a claw attack even when holding a weapon in hand, so long as the other hand is free.
All these attacks are dependent on the attacker's Brawl skill.
PUNCH is the same as using ATTACK while not holding a weapon, though in the case of the Canim, it guarantees a punch attack instead of being a random choice between punch and claw. PUNCH can be used to do a punch attack even if you're holding a weapon in hand, so long as your other hand is free.
KICK is a less-lethal attack that only has a chance of 1 strike per attack (though certain combat styles are planned to utilize kicks more effectively).
CLAW is available only to Canim characters, and guarantees a claw attack rather than a random choice between a claw and punch attack, as long as at least one hand is free. Like PUNCH, CLAW can be used to do a claw attack even when holding a weapon in hand, so long as the other hand is free.
All these attacks are dependent on the attacker's Brawl skill.