Successful attacks will now give you a hint as to how effective they are damage-wise versus the target (damage reduction or susceptibility via armor, enchantments/hexes, critter natural armor/susceptibility etc.). Next to the damage messaging you will see pluses or minuses reflecting whether damage was resisted or enhanced and to what degree. The idea is that players will be able to tell when an attack type just isn't effective (or is particularly effective) rather than wondering if they're just getting a run of bad (or good) luck on their damage rolls.
So for instance, using fire against scarecrows will be showing pluses, as they're susceptible to fire. Most attacks against the heavily-armored body locations of scarred mercenaries will be showing minuses, due to the high damage reduction of their armor.
How effective are your attacks?
Return to “General Hunting and Combat”
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