Brawing combat comments and suggestions thread
Posted: Sat May 12, 2012 7:55 am
First of all, I love how unarmed combat is set up, and I like that it's actually useful. I've got a suggestion, though.
I feel a little strange seeing my character perform things like reverse roundhouses. What if there were some different styles? There would be the common brawling that anyone could use just from getting brawling skill. This could be more like street fighting. Then monks and claw of shar assassins could learn a more advanced style from their guild, which would do the fancier moves like the flying roundhouses and things like that, and would probably be a little more effective, since their guilds seems to be based around brawling. Guild of thieves already incorporates their dirty tricks into brawling, which could be expanded for them.
This could start out simply as different messaging for the brawling combat hits. Jhieger is more of a rough brawler and street fighter than a trained and disciplined Eastern-style martial artist.
Another suggestion is that these fancier and high-power moves should probably not happen until you get more skill in brawling. I was performing reverse roundhouses at only a few points in brawling.
Sorry for being picky. I'd be happy to submit some alternative messaging if it will help make this a reality.
I feel a little strange seeing my character perform things like reverse roundhouses. What if there were some different styles? There would be the common brawling that anyone could use just from getting brawling skill. This could be more like street fighting. Then monks and claw of shar assassins could learn a more advanced style from their guild, which would do the fancier moves like the flying roundhouses and things like that, and would probably be a little more effective, since their guilds seems to be based around brawling. Guild of thieves already incorporates their dirty tricks into brawling, which could be expanded for them.
This could start out simply as different messaging for the brawling combat hits. Jhieger is more of a rough brawler and street fighter than a trained and disciplined Eastern-style martial artist.
Another suggestion is that these fancier and high-power moves should probably not happen until you get more skill in brawling. I was performing reverse roundhouses at only a few points in brawling.
Sorry for being picky. I'd be happy to submit some alternative messaging if it will help make this a reality.