GMs want to get in on the player character experience
Posted: Fri Nov 22, 2024 11:48 pm
Some of the GMs - myself in particular - want to get in more on the player character experience side, and just general enjoyment of playing the game. I won't speak for the other GMs, but it's been a long while since I've actually played my game(s) in earnest. I'll run around a little at times on my PC, but I don't have much interaction with others or the world, beyond some basic mechanical grind and some rare very light RP. While some might think that's a good thing and that GMs should just stick to GMing, I would disagree for a number of reasons:
- GMs should enjoy actually playing the game they GM for. It's a huge motivator and way to maintain interest in the game overall.
- Playing the game as a PC helps the GMs maintain a more realistic perspective of how the game actually feels to play as a player.
- Playing the game as a PC is a great source of inspiration for working on things that would feel awesome to experience as a player. Nothing inspires development of cool stuff quite like experiencing situations that make you think "oh man, it would be so cool if my character could ..."
- GMs should be able to just kick back and have fun sometimes!
I talked with the other GMs, and a number of us have decided we want to whip up some characters and get a fresh experience with the game. This will NOT include any kind of special privilege or anything - the GMs will be playing strictly as player characters on separate non-GM accounts. No exclusive guilds or classes, no privileged or unique faction standings. We want to be transparent about how we're going about this, and the fact that we're doing it at all.
I thought it would be good to get some kind of IC group established so we have a foundation for our characters sticking together and frequently grouping up. We also thought it would be awesome to get some of you folks in on it! How fun would it be to have a consistent big old group that gets together to RP, cull Lost Lands baddies like infested and nethrim and bandits, and just generally kind of hang out?
So, would any of you folks be interested in helping us out and joining us? I think it'd be great to have some kind of Company to hold us all together. Fairly basic in purpose, nothing especially focused or niche, no particular affiliations or creeds, just some kind of like Lost Lands Adventuring Company. A group who go out and explore, cull the numberless hordes of monsters, provide each other with various services, generally support one another through the trials of Lost Lands life, sing and drink together, whatever! Not that it couldn't ever develop organically into something with more purpose or direction over time, but starting out fairly broad and basic would be ideal for inclusion purposes.
One important thing though - we (the GMs) don't want to be leading or running anything. We just want to be tagging along as members of the group, taking a break from CLOK-related positions of responsibility while on these characters so we can just play. So, one of you non-GMs would have to take up the mantle of leadership! Maybe form a small council of leaders beyond the founder if that's more your style - it would be less pressure on any one individual.
Anyone feeling this? Any further ideas on the subject? I really don't want to end up with a group that gives off sketchy "Cool GM Characters Only, No Non-GMs Allowed" vibes.
- GMs should enjoy actually playing the game they GM for. It's a huge motivator and way to maintain interest in the game overall.
- Playing the game as a PC helps the GMs maintain a more realistic perspective of how the game actually feels to play as a player.
- Playing the game as a PC is a great source of inspiration for working on things that would feel awesome to experience as a player. Nothing inspires development of cool stuff quite like experiencing situations that make you think "oh man, it would be so cool if my character could ..."
- GMs should be able to just kick back and have fun sometimes!
I talked with the other GMs, and a number of us have decided we want to whip up some characters and get a fresh experience with the game. This will NOT include any kind of special privilege or anything - the GMs will be playing strictly as player characters on separate non-GM accounts. No exclusive guilds or classes, no privileged or unique faction standings. We want to be transparent about how we're going about this, and the fact that we're doing it at all.
I thought it would be good to get some kind of IC group established so we have a foundation for our characters sticking together and frequently grouping up. We also thought it would be awesome to get some of you folks in on it! How fun would it be to have a consistent big old group that gets together to RP, cull Lost Lands baddies like infested and nethrim and bandits, and just generally kind of hang out?
So, would any of you folks be interested in helping us out and joining us? I think it'd be great to have some kind of Company to hold us all together. Fairly basic in purpose, nothing especially focused or niche, no particular affiliations or creeds, just some kind of like Lost Lands Adventuring Company. A group who go out and explore, cull the numberless hordes of monsters, provide each other with various services, generally support one another through the trials of Lost Lands life, sing and drink together, whatever! Not that it couldn't ever develop organically into something with more purpose or direction over time, but starting out fairly broad and basic would be ideal for inclusion purposes.
One important thing though - we (the GMs) don't want to be leading or running anything. We just want to be tagging along as members of the group, taking a break from CLOK-related positions of responsibility while on these characters so we can just play. So, one of you non-GMs would have to take up the mantle of leadership! Maybe form a small council of leaders beyond the founder if that's more your style - it would be less pressure on any one individual.
Anyone feeling this? Any further ideas on the subject? I really don't want to end up with a group that gives off sketchy "Cool GM Characters Only, No Non-GMs Allowed" vibes.