Search found 607 matches
- Thu Oct 11, 2018 10:59 am
- Forum: Feature Requests and Suggestions
- Topic: Armor Rack Display Change
- Replies: 0
- Views: 1369
Armor Rack Display Change
I would like it if armor racks displayed armor like the ARMOR command. I don't know how feasible this would be to implement At the moment if you look at an armor rack, it's displayed like so: You see nothing particularly unusual about the simple pine armor rack. On the simple pine armor rack you see...
- Wed Oct 10, 2018 6:03 pm
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 29589
Re: Death about to become more dangerous
I'm super hyped about this - I've been hearing hints of it whenever you guys mention "Death mechanics will change" and it's finally here OH YEAH BABY
- Tue Oct 09, 2018 4:26 pm
- Forum: Bug Reports
- Topic: Seems some adjectives no longer working with 'get' command.
- Replies: 5
- Views: 5334
Re: Seems some adjectives no longer working with 'get' command.
I will add to this - you can't use this command with the new harnesses. If you have a shield on a harness, a simple "Get shield" will not work. Harnesses and horse gear are odd in their implementation (but are awesome and everyone should just suck it up and type from harness)
- Tue Oct 09, 2018 4:05 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Thank you!
- Replies: 3
- Views: 4602
Re: Thank you!
To add to this, actually, thank YOU, Alila!
It's so infrequent to have someone actually play the situation where you met Allen the way you did. I loved every moment of it.
It's so infrequent to have someone actually play the situation where you met Allen the way you did. I loved every moment of it.
- Tue Oct 09, 2018 3:08 pm
- Forum: Feature Requests and Suggestions
- Topic: Swashbuckling to work with cutlasses
- Replies: 2
- Views: 2181
Re: Swashbuckling to work with cutlasses
Hey Noctere,
Thanks for your really fast response - I totally understand. That's a tough call - many people like cutlasses the way they are, and so do I.
Thanks for your really fast response - I totally understand. That's a tough call - many people like cutlasses the way they are, and so do I.
- Fri Oct 05, 2018 6:32 pm
- Forum: Feature Requests and Suggestions
- Topic: Swashbuckling to work with cutlasses
- Replies: 2
- Views: 2181
Swashbuckling to work with cutlasses
It seems thematically appropriate that a cutlass would function with swashbuckling, so I'd like to see this happen. As it's a 2 lb weapon, it should technically fall under the category of lighter-weight swords for the purposes intended.
- Thu Aug 23, 2018 1:06 pm
- Forum: General Professions
- Topic: A question on Herbalism
- Replies: 3
- Views: 8353
Re: A question on Herbalism
That isn't too say it'll never happen! And yeah, basically ..
I'm happy to see more herbalists rolling around these days
I'm happy to see more herbalists rolling around these days
- Thu Aug 23, 2018 4:16 am
- Forum: General Professions
- Topic: A question on Herbalism
- Replies: 3
- Views: 8353
Re: A question on Herbalism
I've harassed the developers quite a bit on this topic myself. I believe that I was told "for all intents and purposes, the provided list of poultices cover the gamut of all required poultices". Poultice creation generally always results in a dud unless there's a specific formulation you f...
- Wed Aug 22, 2018 9:55 am
- Forum: Brotherhood of the Fist
- Topic: Rules?
- Replies: 1
- Views: 2393
Re: Rules?
Weapons are for losers! I think there's people who say "well it doesn't hurt to always be prepared and have something in backup" but to my understanding is that the brofists use only brawling and anything that wouldnt count as unarmed brawling is lame. But you'd also get called a moron for...
- Wed Aug 15, 2018 11:35 am
- Forum: General Events
- Topic: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
- Replies: 6
- Views: 4615
Re: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
A real delight! A real treat! Thanks for your hard work, everyone involved in this non-festival gathering!
My poor wallet. I'll need to save up for the upcoming festival, too!
My poor wallet. I'll need to save up for the upcoming festival, too!
- Wed Aug 15, 2018 11:33 am
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: The Electric Company
- Replies: 0
- Views: 2265
The Electric Company
Hey, you guys!!!!!!!!!!!!!!!!!!!!!!! I just wanted to give a shoutout to our ragtag company. It's been a challenge to build the framework of whatever haphazard group we're in, but I've really quite enjoyed experiencing CLOK with all of you over the last year. Our adventure has really only just begun...
- Thu Aug 09, 2018 11:09 am
- Forum: Feature Requests and Suggestions
- Topic: feather plucking to fall under skinning
- Replies: 3
- Views: 2424
Re: feather plucking to fall under skinning
It's not a skill gain thing
It's just weird to me that I have to butcher before I butcher. Does that make sense?
It's just weird to me that I have to butcher before I butcher. Does that make sense?
- Sat Jul 28, 2018 7:05 pm
- Forum: Feature Requests and Suggestions
- Topic: Bedrolls equipped to horses
- Replies: 0
- Views: 1337
Bedrolls equipped to horses
I haven't actually tried putting them in a saddlebag, but I think it'd be a great aesthetic to be able to throw bedrolls on the backs of our horses like a saddle back support pillow thing.
- Sun May 20, 2018 8:39 pm
- Forum: Rook Parlour
- Topic: Minor Animation functioning on nethrim
- Replies: 3
- Views: 5101
Re: Minor Animation functioning on nethrim
Ooh. Thanks for the information, all!
- Sun May 20, 2018 10:39 am
- Forum: Rook Parlour
- Topic: Minor Animation functioning on nethrim
- Replies: 3
- Views: 5101
Minor Animation functioning on nethrim
I would really like to see us being able to cast our familiars into the shells of nethrim once they're killed, animating its body for our sick pleasure.
- Sat May 19, 2018 4:20 pm
- Forum: Feature Requests and Suggestions
- Topic: feather plucking to fall under skinning
- Replies: 3
- Views: 2424
feather plucking to fall under skinning
Not sure how doable this one is, but for the sake of keeping things in line with standard skinning practice it would be nice if plucking feathers off of bird creatures was a skin action and not a butcher action.
- Thu May 17, 2018 5:40 am
- Forum: Feature Requests and Suggestions
- Topic: Setting a gather fired/hurled container
- Replies: 6
- Views: 3512
- Thu May 17, 2018 4:46 am
- Forum: Feature Requests and Suggestions
- Topic: Setting a gather fired/hurled container
- Replies: 6
- Views: 3512
Re: Setting a gather fired/hurled container
Whoops. Thank you for your kind attention to this matter, I'll reiterate it in an ingame BUG report so it's logged.
- Thu May 17, 2018 4:36 am
- Forum: Feature Requests and Suggestions
- Topic: Setting a gather fired/hurled container
- Replies: 6
- Views: 3512
Re: Setting a gather fired/hurled container
[deleted, see reply]
- Wed May 16, 2018 8:11 pm
- Forum: Feature Requests and Suggestions
- Topic: Setting a gather fired/hurled container
- Replies: 6
- Views: 3512
Setting a gather fired/hurled container
Similar to how we can now set auto hurl flags onto throwing weapons, it would be really nice to be able to set a gather ammo container. I find myself shoving my javelins into my vasculum and failing to find room for javelins with the gather hurled command.
- Sat May 12, 2018 5:45 pm
- Forum: General Discussion
- Topic: Corroded Bronze Bars and the Market
- Replies: 2
- Views: 2598
Corroded Bronze Bars and the Market
After the recent patch to corroded bronze not being valued at the same rate as standard bronze, I was wondering. Does this mean that people flooding the market with corroded bronze bars will still affect the bronze demand in the market, i.e. will corroded bronze still lower the price of standard bro...
- Thu May 10, 2018 6:53 pm
- Forum: Bug Reports
- Topic: ASP plus Depart Penalty
- Replies: 1
- Views: 2353
Re: ASP plus Depart Penalty
Oops, disregard, the depart penalty went away and I'm no longer going negative, just not getting any skillgains! Thanks for your concern and understanding, all!
- Thu May 10, 2018 6:46 pm
- Forum: Bug Reports
- Topic: ASP plus Depart Penalty
- Replies: 1
- Views: 2353
ASP plus Depart Penalty
Just wanted to make sure that there's nothing odd going on here, but it appears that having an ASP with a Depart Penalty causes you earn negative skill gain. I'm actively losing skill per roll! I just want to clarify whether or not this is an intended interaction, and whether my penalty is going dow...
- Tue May 08, 2018 2:52 pm
- Forum: Feature Requests and Suggestions
- Topic: Groinkick to work on both genders
- Replies: 12
- Views: 5153
Re: Groinkick to work on both genders
Not serious hence the disclaimer.
- Tue May 08, 2018 4:05 am
- Forum: Feature Requests and Suggestions
- Topic: Groinkick to work on both genders
- Replies: 12
- Views: 5153
Re: Groinkick to work on both genders
I saw this gif and I thought of this thread. re: disclaimer: Not to drive a point in, I get it, but here's a link of an example of gender equality (safe for work). (It's a gif, for you visually impaired folk.) (Contents: Lady sitting on makeshift trailor hooked up to a motorcycle that's held up by a...