So I've given this a bit more thought than I have with my other characters, but I think I have a couple matches.
https://open.spotify.com/track/37f4ITSlgPX81ad2EvmVQr
https://open.spotify.com/track/6xgO2ICtpT8jDcYvVsCKIB
Search found 310 matches
- Tue Mar 17, 2020 10:46 am
- Forum: General Socialization
- Topic: What is your character's theme song?
- Replies: 68
- Views: 40408
- Tue Mar 10, 2020 3:15 pm
- Forum: Races
- Topic: About those Faewyr
- Replies: 2
- Views: 3047
Re: About those Faewyr
I wonder what happened to the spirits.
- Tue Mar 10, 2020 10:31 am
- Forum: Technical Stuff
- Topic: [Community-Made] VIPMud soundpack!
- Replies: 25
- Views: 31089
Re: [Community-Made] VIPMud soundpack!
Just letting you know the link posted for gethub isn't working. Someone said it might be trackable though, so I don't know exactly what that means.
- Mon Mar 09, 2020 8:50 am
- Forum: Sorcery
- Topic: Sorcery manipulation
- Replies: 3
- Views: 5105
Re: Sorcery manipulation
Thanks for the explanations. The question about nether taking the shape of a wave form would be more of an example of a physical force acting on the nether that wouldn't harm it or the substances around it, since a wave is pure energy. It's traveling from the instrument through the air and through t...
- Sat Mar 07, 2020 11:50 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 247049
Re: For Humor
I laughed a whole lot
[ESP-GRAY - Plum]: Can anyone help me to process logs?
You're feeling hungry.
[ESP-GRAY - Argent]: Eat more fibers like greeny vegetables.
[ESP-GRAY - Plum]: Can anyone help me to process logs?
You're feeling hungry.
[ESP-GRAY - Argent]: Eat more fibers like greeny vegetables.
- Sat Mar 07, 2020 11:36 am
- Forum: Sorcery
- Topic: Sorcery manipulation
- Replies: 3
- Views: 5105
Sorcery manipulation
Hello, I'd like to know what degree of control we have over nether once it has been channeled. The FAQ says we have an extremely fine degree of control, but I don't know if it's anything like elemancy where the structure of the nether cannot be changed after it is channeled. Some questions I'd like ...
- Sat Feb 29, 2020 2:15 pm
- Forum: The Elemancers
- Topic: Emoting and Roleplaying *Mancy
- Replies: 7
- Views: 6974
Re: Emoting and Roleplaying *Mancy
As far as I understand it, your control is very limited. I do not think you would be able to conjure a realistic looking dog out of water, but it could be possible, since geomancers are able to make mugs and tools at master level. I'd expect a similar level of mastery over hydromancy would be needed.
- Sat Feb 29, 2020 10:57 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 247049
Re: For Humor
You take a bite of your taco, finishing it off.
Your hunger is fully satisfied.
a living taco heads through an arched doorway.
A wise decision.
Your hunger is fully satisfied.
a living taco heads through an arched doorway.
A wise decision.
- Thu Feb 27, 2020 2:56 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Robert, son of Robert Senior and Robin, brother to Roberta
- Replies: 0
- Views: 4936
Robert, son of Robert Senior and Robin, brother to Roberta
I really enjoyed meeting this character. I hope to encounter them again! I have many more questions for them, like why they decided to live where he did prior to Haiban, if his sister had been properly buried, and what of his mother?
- Wed Feb 26, 2020 11:03 am
- Forum: General Discussion
- Topic: Hey, I wanna be tainted!
- Replies: 11
- Views: 7678
Re: Hey, I wanna be tainted!
I've only spent time roleplaying with one person who is tainted. Is being tainted suppose to cause specific behavioral changes, or is that up to the person being tainted to roleplay?
- Tue Feb 25, 2020 9:53 pm
- Forum: Feature Requests and Suggestions
- Topic: Cleanlyness is close to morale bonus
- Replies: 2
- Views: 3781
Cleanlyness is close to morale bonus
The idea is pretty simple, you get a small morale bonus for being clean. No dirt, no sweat, no blood, no gore, no cold, no freezing, no drenched. Most activities will cause you to become one of these, so when you do you lose the morale bonus until you clean yourself. I might be forgetting a status o...
- Sun Feb 23, 2020 3:14 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 247049
That moment when you realize you should be sleeping.
Ilsinam carefully bandages your right leg.
Your right leg has completely healed under your bandages, so you remove them.
You are currently under the following active effects:
Your armor is slightly reducing your stealth.
You are unconscious. (13 seconds)
Your right leg has completely healed under your bandages, so you remove them.
You are currently under the following active effects:
Your armor is slightly reducing your stealth.
You are unconscious. (13 seconds)
- Wed Feb 19, 2020 9:48 am
- Forum: General Discussion
- Topic: Hey, I wanna be tainted!
- Replies: 11
- Views: 7678
Re: Who wants to be tainted?
It's all about the edge. "I walk the line." Johnny Cash
https://www.youtube.com/watch?v=FyS12e4-zTs
https://www.youtube.com/watch?v=FyS12e4-zTs
- Sat Feb 15, 2020 7:57 am
- Forum: Feature Requests and Suggestions
- Topic: Simple Division (Metalworking)
- Replies: 2
- Views: 2650
- Wed Feb 12, 2020 5:09 am
- Forum: General Discussion
- Topic: Ability: Quickdraw
- Replies: 8
- Views: 5862
Re: Ability: Quickdraw
The reason why I feel like you should be okay wielding netherium or iron with this ability is because when you pick up netherium while not tainted, there's some time before it burns you. I imagine if they wanted there to be no time, then it would burn you instantly upon picking it up. Right now my c...
- Tue Feb 11, 2020 5:00 pm
- Forum: General Discussion
- Topic: Ability: Quickdraw
- Replies: 8
- Views: 5862
Re: Ability: Quickdraw
In general, my character would use it to strike with a heavier weapon while still getting two parry rolls with brawling focus and blade slap. Basically wield a greatsword or longsword two handed, while being able to gget two parry rolls. The draw back would be that you don't get the parry bonus from...
- Mon Feb 10, 2020 5:56 pm
- Forum: General Discussion
- Topic: Ability: Quickdraw
- Replies: 8
- Views: 5862
Ability: Quickdraw
Ability: Quickdraw By honing your reflexes and perceptive abilities, you are able to quickly draw a sheathed weapon, make an attack with it, and return it in one normal round of combat. OOC: Allows you to retrieve a weapon from an open holster, sheath, scabbard, or baldric, then attack with or fire ...
Re: Parrans
I actually thought about this longer than thirty seconds, and I guess that's what common is for.
Re: Parrans
Perhaps Parren have developed their own language that those who frequent their isles pick up in order to trade more effectively. So instead of giving them options between the current available languages, just make a new parren language. Unless you are parren, you have 50 skill in it, and have some c...
Re: Parrans
Being the central trading area between continents, these people probably have to deal with all sorts of cultures, customes, and languages. Could it then be possible that people who are parren get to pick a secondary language of the lands on character generation? It would be interesting, and language...
- Fri Jan 31, 2020 2:21 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 247049
Re: For Humor
My playing alarms the dead. Not really knowing what you're doing, you attempt to play your varnished maple fiddle. Yuck. A dying animal would sound more pleasant! A rotting night hound's ears perk up suddenly as it scans the area. Not discovering anything worthy of alarm, it begins panting contented...
- Thu Oct 03, 2019 8:12 am
- Forum: Feature Requests and Suggestions
- Topic: VI friendly energy management
- Replies: 8
- Views: 5635
Re: VI friendly energy management
Personally, I feel that a notification for when you are winded and tired would be enough. The ascent from exhausted to fully rested isn't needed either honestly.
- Thu Sep 12, 2019 6:11 am
- Forum: General Discussion
- Topic: Poll: Ability Point Cap
- Replies: 13
- Views: 7806
Re: Poll: Ability Point Cap
I've only ever reached the ability point cap on one character, and that character belonged to a guild that had a lot of its own abilities. There's only four guilds I can think of other than artisans where this becomes an issue. I think a lot of strain would be removed if guild abilities didn't take ...
- Mon Sep 09, 2019 2:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Tackle in Conjunction with shields
- Replies: 1
- Views: 1404
Tackle in Conjunction with shields
A moderately sized shield is probably a superior item to use to tackle someone if you are wanting to lay someone out flat. Perhaps apply a bonus modifier to the tackle check if holding a shield and adjust the text to fit the use of a shield. Additionally, increase the damage dealt and cause alchemic...
- Fri Aug 23, 2019 10:59 am
- Forum: Mummers
- Topic: Telepathy and you (Feature Request)
- Replies: 10
- Views: 9695
Re: Telepathy and you (Feature Request)
So like I said you just have to target the second carrier and then cast the word You utter the Word of Wonder, directing the emotion toward an infested carrier. An infested carrier appears deeply mesmerized. an infested carrier arrives from the southeast. You are now targeting the second infested ca...