Search found 45 matches
- Sun Apr 05, 2020 6:10 pm
- Forum: General world discussion
- Topic: Briar's List of Probably Dumb Game Questions
- Replies: 11
- Views: 4684
Re: Briar's List of Probably Dumb Game Questions
1. There are clocks and firearms, but the construction of these is limited to largely one nation that occasionally smuggles or ships these goods to the Lost Lands. It would be hard to nail down a specific time frame as different nations have different levels of social/technological development, due ...
- Sun Apr 05, 2020 4:48 pm
- Forum: General Discussion
- Topic: Quickchannel Master and its unintended effects
- Replies: 4
- Views: 2338
Re: Quickchannel Master and its unintended effects
The combat-side of your calculations is all assuming a perfection of timing that, quite frankly, doesn't exist. Doing it in combat seems tedious and is far more likely to get you killed by limiting your ability to respond to changes in the fight. As to the concerns you've posted about projection a c...
- Thu Apr 02, 2020 3:19 am
- Forum: Wardens of the Grove
- Topic: Warden Guild Rank Achievements
- Replies: 1
- Views: 1282
Warden Guild Rank Achievements
Many guilds (most, even?) have achievements attached to their guild ranks, along with nifty chat titles. Usually every 5 ranks or so. To my knowledge (and from discussing with other guild members), the Wardens do not. If we brainstorm some options, would staff be willing to implement them? This thre...
- Wed Apr 01, 2020 10:07 am
- Forum: Feature Requests and Suggestions
- Topic: Butcher autostash
- Replies: 1
- Views: 991
Re: Butcher autostash
If you're holding a container while butchering, the meat will go inside it, much like foraging. The fat/sinew still goes to the ground, though, which might be good or bad depending on your needs.
- Tue Mar 31, 2020 7:26 am
- Forum: Feature Requests and Suggestions
- Topic: Introduction system
- Replies: 9
- Views: 3493
Re: Introduction system
Friend is super useful. It actually changes how some socials read when you're both friends of a certain level.
There's also 'enemy' which lets people get treated like hostile NPCs with targeting and such.
There's also 'enemy' which lets people get treated like hostile NPCs with targeting and such.
- Sun Mar 29, 2020 7:43 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: THINK and RITUAL
- Replies: 4
- Views: 2566
Re: THINK and RITUAL
Some rituals my character performs include spoken prayers. I often use 'recite' for this because it formats better. Is there a way to include the spoken portions for the staff to view? Or if you see a 'ritual' refer to speech, are you capable of checking the logs to see the spoken portions?
- Sat Mar 28, 2020 10:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Introduction system
- Replies: 9
- Views: 3493
Re: Introduction system
Right now, I friend people who have introduced themselves, and add further information (Full name, IC titles, ESP color, important notes) via 'note add' Most RP games I've played have had some form of introduction system, though. A short description for people you don't know, then they can either 'i...
- Fri Mar 27, 2020 5:24 pm
- Forum: Feature Requests and Suggestions
- Topic: The Masterful Conundrum
- Replies: 13
- Views: 4813
Re: The Masterful Conundrum
Historically, one of the primary function of real life guilds was to prevent members from underselling each other and blackballing anyone who didn't play along. The Artisans may have to get together and do what Locksmiths do already: set some standard prices and shun/beat the crap out of anyone who ...
- Thu Mar 26, 2020 5:14 pm
- Forum: Feature Requests and Suggestions
- Topic: The Masterful Conundrum
- Replies: 13
- Views: 4813
Re: The Masterful Conundrum
I haven't seen the "don't pay more than 6000" problem. When I've seen prices, 6000 is more "I'll make it and you take whatever comes out" while actual masterwork crafts go for tens of thousands. So this person you were speaking with may be an anomaly. Though I'll be honest this i...
- Wed Mar 25, 2020 3:46 pm
- Forum: Druidry
- Topic: Wood item repair
- Replies: 3
- Views: 5190
Re: Wood item repair
According to the last post here, this is confirmed to be implemented. I've had some trouble figuring out the syntax, however.
Could someone confirm the syntax for repairing wood items with Druidry?
Perhaps add it to the wiki, if they have access?
Could someone confirm the syntax for repairing wood items with Druidry?
Perhaps add it to the wiki, if they have access?
- Thu Mar 19, 2020 4:42 am
- Forum: The Elemancers
- Topic: Mage Candle and Fire Sphere
- Replies: 1
- Views: 1861
Mage Candle and Fire Sphere
Mage Candle persists without channeling. As I understand it, channeled elements always dissipate, sooner or later, without a channel to maintain them. I did read an old post, from when hydromancy left people persistently drenched, that suggested Mage Candle had intended to cause reduced energy gener...
- Mon Mar 16, 2020 10:39 pm
- Forum: Feature Requests and Suggestions
- Topic: Lifevine Necklaces
- Replies: 0
- Views: 1341
Lifevine Necklaces
Lifevine can be used as binding material for knapped objects. Perhaps it could also be used as cordage for other things? Particularly for braid ed necklaces and bracelets. I can't remember if it works for arrows, but perhaps that's another option? But mostly necklaces/bracelets would be great for us...
- Fri Mar 13, 2020 9:08 pm
- Forum: General Socialization
- Topic: What is your character's theme song?
- Replies: 68
- Views: 40443
Re: What is your character's theme song?
While Maina is more aligned with ravens and crows, this song's themes of mourning the destruction of the world and communing with your inner animal spirit is most appropriate: https://www.youtube.com/watch?v=Czj7SyPNRto Ila probably needs two, as much as I tried to narrow it down. Both manically hap...
- Fri Mar 06, 2020 2:59 pm
- Forum: General Socialization
- Topic: What does your char look like?
- Replies: 125
- Views: 84430
Re: What does your char look like?
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/379be901-6983-4465-881d-fe77e264ae51/d33bs0s-8b3419cb-8940-4966-aa81-ed9f9180d7df.jpg/v1/fill/w_1280,h_1616,q_75,strp/girl_in_color_by_wildweasel339_d33bs0s-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQx...
- Fri Mar 06, 2020 2:42 pm
- Forum: The Elemancers
- Topic: Emoting and Roleplaying *Mancy
- Replies: 7
- Views: 6976
Re: Emoting and Roleplaying *Mancy
Thank you all for the input. I've done a bit of scouring of old lore posts as well. Good stuff to know. Seems like it might be pretty difficult to invent a pattern on the spot, so if my character did attempt anything interesting, it would probably fall flat.
- Sat Feb 29, 2020 2:03 pm
- Forum: The Elemancers
- Topic: Emoting and Roleplaying *Mancy
- Replies: 7
- Views: 6976
Emoting and Roleplaying *Mancy
So, having read the Metaphysics FAQ, it was my understanding that Elemancy conjures elements and controls what was conjured. I was reading some older threads (particularly one about fishing) that seemed to suggest that Elemancers can also control naturally occurring manifestations of an element. Is ...
- Tue Feb 25, 2020 11:48 pm
- Forum: General Discussion
- Topic: Hey, I wanna be tainted!
- Replies: 11
- Views: 7686
Re: Hey, I wanna be tainted!
- Remain with the community for a long period of time on a single active character. This is not the first time I've seen this sentiment attached to something RP related on this game. As someone with... multiple characters, I have to ask: Does this indicate that those of us with multiple characters ...
- Sun Sep 29, 2019 2:51 am
- Forum: Feature Requests and Suggestions
- Topic: Craft Bandages
- Replies: 1
- Views: 2029
Re: Craft Bandages
I am 100% behind more support for survivalists and city-avoiders! Torches and poultice-cloth might benefit from this sort of treatment, too. Maybe the poultice-cloth could use a similar method to the bandages?
- Wed Sep 18, 2019 5:39 pm
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 29584
Re: Death about to become more dangerous
To be honest, the "Debt" option may need tweaking of some kind. I took it once, got some vague threats about what would happen if I didn't pay my debt off before dying again... Then I died again and did it all over again with no mention of prior debts. I'm not sure if this is a bug, or if ...
- Fri Sep 13, 2019 8:37 pm
- Forum: Feature Requests and Suggestions
- Topic: Making the abilities acquisition more beginner friendly
- Replies: 3
- Views: 2797
Re: Making the abilities acquisition more beginner friendly
On a similar note to being a little more beginner friendly, is there a reason for ability "show" and "desc" to be two different commands? I kept having to look up the commands as a newbie, and I still often try to use "show" instead of "desc." Perhaps "ab...