Search found 905 matches
- Sun Dec 10, 2017 9:04 pm
- Forum: Shadgard
- Topic: Double Request: Extra Forge
- Replies: 3
- Views: 4733
Double Request: Extra Forge
I know that the idea with Shadgard is that space is limited, etc. I do think, however, with the CLOK playerbase what it is and looks to be for a while, is that some things look to need a wee bit of expanding. The Shadgard forge is one of them. I'm not asking for a whole workroom and forge, maybe jus...
- Sat Dec 09, 2017 10:24 pm
- Forum: Player-Organized Events
- Topic: Come celebrate the season!
- Replies: 6
- Views: 4620
Re: Come celebrate the season!
I should be able to make it. Looking forward to the fun time.
- Sat Dec 09, 2017 12:46 pm
- Forum: Feature Requests and Suggestions
- Topic: Look who's here!
- Replies: 8
- Views: 3757
Re: Look who's here!
Tried occu and that worked. :)
- Sat Dec 09, 2017 12:42 pm
- Forum: Feature Requests and Suggestions
- Topic: A little bit of something
- Replies: 15
- Views: 5698
Re: A little bit of something
Also on the Templar side, I've heard there's no nethrim in the Abandoned Stone Canyon Mine and yet it still sends you there for a task that you cannot complete. Should probably fix that or remove the task entirely because Templars and Wyrvardn pay the highest prices when dropping tasks and mechanic...
- Fri Dec 08, 2017 10:13 pm
- Forum: Feature Requests and Suggestions
- Topic: A little bit of something
- Replies: 15
- Views: 5698
Re: A little bit of something
I love this idea! It's so perfect!
- Fri Dec 08, 2017 9:04 pm
- Forum: Feature Requests and Suggestions
- Topic: A little bit of something
- Replies: 15
- Views: 5698
Re: A little bit of something
That would be because it's winter. Infested hate the cold, they're not going to go topside so long as it's cold. Anyhow. I shall now go and self-harm my character to go back and claim I worked hard doing my task! I think it could be exploited and tasks in general really aren't my favorite things to...
- Fri Dec 08, 2017 8:51 pm
- Forum: Feature Requests and Suggestions
- Topic: Look who's here!
- Replies: 8
- Views: 3757
Re: Look who's here!
Wow! didn't know that was a thing. all these years! Now I wonder if a shortened version of the word works. I must check this out. Thanks!
- Fri Dec 08, 2017 8:48 pm
- Forum: Feature Requests and Suggestions
- Topic: Look who's here!
- Replies: 8
- Views: 3757
Look who's here!
Hi everyone! I was thinking. How do you guys feel about something like a 'people' command? This command would be for when you need to quickly check the people in the room but don't want to look at the room to see who's there and then get all the other stuff that comes with it. It's also handy for hw...
- Fri Dec 08, 2017 8:10 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Dinner at Jason's
- Replies: 0
- Views: 1868
Dinner at Jason's
I forgot to post this last night!
The roleplay last evening with that group of people at Jason's was wonderful! I love how it started with one person looking for companionship and it turned into a party of sorts.
It's not a player-run occasion without some drama, and even then it was pretty great.
The roleplay last evening with that group of people at Jason's was wonderful! I love how it started with one person looking for companionship and it turned into a party of sorts.
It's not a player-run occasion without some drama, and even then it was pretty great.
- Fri Dec 08, 2017 7:53 pm
- Forum: Feature Requests and Suggestions
- Topic: Percussion Instruments! More Instruments!
- Replies: 1
- Views: 1501
Re: Percussion Instruments! More Instruments!
I would like for my mummer to have a tambourine! +111!
- Fri Dec 08, 2017 7:48 pm
- Forum: Feature Requests and Suggestions
- Topic: A little bit of something
- Replies: 15
- Views: 5698
A little bit of something
I'll apologize as this is a twofor. First thing: Earlier this evening I spent some time with a newer player on a task. I'll be honest to say that I admired the guy for his tenacity and willingness to get things done. The saddening part was that I knew that if he quit, he wouldn't get the credit for ...
- Mon Dec 04, 2017 12:48 am
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Drunk Roleplay
- Replies: 9
- Views: 5260
Re: Drunk Roleplay
Perhaps I didn't quite word my request quite clearly, but I appreciate the effort some of you made to understand. I think Ironcross and Noctere covered the point in their own ways. :)
- Mon Dec 04, 2017 12:19 am
- Forum: Feature Requests and Suggestions
- Topic: Improvements to categories
- Replies: 1
- Views: 1365
Re: Improvements to categories
I remember I posted this idea when I was new to CLOK. I'd still love to see it. :)
- Mon Dec 04, 2017 12:10 am
- Forum: Feature Requests and Suggestions
- Topic: SPLASH with a bucket
- Replies: 7
- Views: 3554
Re: SPLASH with a bucket
I'm all about finding a way to wash my horse without it me turning it into a bet with myself as to how long it'll take to get the beast washed off! :)
- Tue Nov 28, 2017 9:50 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Drunk Roleplay
- Replies: 9
- Views: 5260
Re: Drunk Roleplay
I believe that I stated at the beginning of my message that I was fine with it for the most part. I have played drunk characters on occasion and have done as you do...poked fun and just had a bit of fun with it. What I am expressing frustration over is the frequency in which it happens. I'm by no me...
- Tue Nov 28, 2017 7:20 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Drunk Roleplay
- Replies: 9
- Views: 5260
Drunk Roleplay
Hi everyone! I just wanted to address a slight issue I've been having with CLOK. It's not a big one, but it is a frustrating one. I've noticed that a few players are playing drunk characters as of late. Let me say that getting drunk on the game isn't a problem, it's the frequency in which it has bee...
- Fri Nov 24, 2017 6:27 pm
- Forum: Technical Stuff
- Topic: VIPMud - Chainwalk
- Replies: 4
- Views: 4000
Re: VIPMud - Chainwalk
You are a miracle-worker! Thank you so much!
- Fri Nov 24, 2017 6:24 pm
- Forum: Cooking
- Topic: Suggestion: Steak? Or Jerky?
- Replies: 2
- Views: 3179
Re: Suggestion: Steak? Or Jerky?
I'm glad to hear that the cooking overhaul is still in the works at some point. Thanks!
- Thu Nov 23, 2017 4:10 pm
- Forum: Cooking
- Topic: Suggestion: Steak? Or Jerky?
- Replies: 2
- Views: 3179
Suggestion: Steak? Or Jerky?
I was wondering if there could be a difference in the name/result when someone decided to cook up strips and uncut raw chunks of meat?
I noticed there wasn't a difference in the resulting name after they are cooked so it all looks like you cooked the same cut of meat.
Thanks!
I noticed there wasn't a difference in the resulting name after they are cooked so it all looks like you cooked the same cut of meat.
Thanks!
- Thu Nov 23, 2017 12:50 pm
- Forum: Creatures
- Topic: You know what'd be evil?
- Replies: 4
- Views: 4570
Re: You know what'd be evil?
I don't mind this, especially for those highwayman tasks. However, I only like this idea if it's riln for the simple fact that they're liable to take something rare and precious or something that is difficult to replace.
- Thu Nov 23, 2017 12:47 pm
- Forum: General Discussion
- Topic: Is damage too damaging?
- Replies: 9
- Views: 5305
Re: Is damage too damaging?
I agree with Marauder. I was looking for a like button but, well. Anyways. Mummers to me are a little bit of the exception to the "wear armor or die" because when guarded and when they have all their ducks in a row, they're pretty powerful armorless beings. I just think there is too much o...
- Thu Nov 23, 2017 12:41 pm
- Forum: Feature Requests and Suggestions
- Topic: Text Editor
- Replies: 5
- Views: 2644
Re: Text Editor
I'm rather used to the system in place, but I wouldn't object if something a bit more sophisticated were to replace the current system. All those wasted trees!
- Thu Nov 23, 2017 12:38 pm
- Forum: Hunting Areas
- Topic: The Concord
- Replies: 20
- Views: 14613
Re: The Concord
Thanks. I'm happy to see it return even if I rarely go there if at all! :)
- Sun Nov 19, 2017 5:47 pm
- Forum: Utasa
- Topic: Mistral lake Tasks
- Replies: 10
- Views: 8146
Re: Mistral lake Tasks
Thanks for the update.Jirato wrote:The stationary pale sentries have all been replaced with moving pale soldiers.
- Sun Nov 19, 2017 5:45 pm
- Forum: Wyrvardn
- Topic: Consolidated Wyrvardn ability suggestion thread
- Replies: 10
- Views: 9302
Re: Consolidated Wyrvardn ability suggestion thread
Raise your hafted and shield folks, and pack your torches. Though, maybe some sort of "holy censor" Wydanbdan style wouldn't be an awful decision? Basically, imagine a flail but with something of a hollow head. Inside, it is packed with burnable material that is held in place by the frame...