Search found 930 matches

by Kiyaani
Wed Sep 12, 2018 8:57 am
Forum: Knights Templar
Topic: Aelwyn serves as guildmaster in Haiban
Replies: 3
Views: 3541

Re: Aelwyn serves as guildmaster in Haiban

Would it be possible for Aelwyn's training offerings to be reviewed? They can stay in line with her theme, but currently she only offers Chained, Armor, and Shields. Adding in Thaumaturgy, Channeling, or even Melee would be welcome since I doubt she's intended to know more than her main weapon.
by Kiyaani
Sun Sep 09, 2018 10:15 pm
Forum: Hunting Areas
Topic: People like to poke things.
Replies: 2
Views: 7655

Re: People like to poke things.

This was a fun little event earlier and I look forward to exploring the area more in the future :) Thanks for all you guys do for the game!
by Kiyaani
Tue Sep 04, 2018 12:16 pm
Forum: Player-Organized Events
Topic: "Church" Meeting
Replies: 9
Views: 7850

Re: "Church" Meeting

Yay for thread necro. We have a lot of new faces around CLOK lately (characters at least) and I'm trying to see who might be interested in participating in Resistance activities. I won't post details here as it should be kept IC, but I'd like to put feelers out and see if anyone wants to get involve...
by Kiyaani
Mon Sep 03, 2018 6:35 pm
Forum: General Discussion
Topic: Voting
Replies: 13
Views: 8706

Re: Voting

Hey guys,

It's a new month again. This thread hasn't been poked in a while. Let's see if we can get CLOK upvoted in September :)
by Kiyaani
Mon Sep 03, 2018 9:01 am
Forum: Bug Reports
Topic: Seems some adjectives no longer working with 'get' command.
Replies: 5
Views: 5320

Re: Seems some adjectives no longer working with 'get' command.

With regards to this issue, I believe the targeting flaws may be because the object is in or on something that's interfering. For example... while I can apparently look at an item in a pack on a table, I cannot retrieve that item from the pack without first removing it from the table. To further inv...
by Kiyaani
Sun Sep 02, 2018 2:27 pm
Forum: General Events
Topic: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
Replies: 6
Views: 4598

Re: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218

Sorry to hear it :/ Thanks for the quick response and extension.
by Kiyaani
Sun Sep 02, 2018 2:19 pm
Forum: General Events
Topic: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
Replies: 6
Views: 4598

Re: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218

It seems like this event may be extended. Any idea when it will be packed up so people can make plans and save up to visit before then?
by Kiyaani
Mon Aug 13, 2018 12:04 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: The Late Night Excursion
Replies: 8
Views: 5675

Re: The Late Night Excursion

I just want to toss in my thanks once again for this event. I had a lot of fun with it this weekend and am glad it wasn't just a one-and-done type of deal. Sorry that I come off a little hard sometimes in-character. I hope you all know that it is truly in-character only and that you're enjoying the ...
by Kiyaani
Sat Aug 11, 2018 12:17 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: The Late Night Excursion
Replies: 8
Views: 5675

Re: The Late Night Excursion

I had a lot of fun with this even if it is incredibly past my bedtime. Thanks to the GMs for being around and helping out! And thanks to everyone who participated :)
by Kiyaani
Fri Jul 06, 2018 5:09 pm
Forum: Player-Organized Events
Topic: Shadgard Thaelsh Stuff
Replies: 4
Views: 4741

Re: Shadgard Thaelsh Stuff

Poking this thread again as this was never resolved (to my knowledge). If there are any bored GMs out there who want to tackle this project that would be neat. I realize there's other stuff going on right now as well, so thanks for keeping things interesting!
by Kiyaani
Sat Jun 30, 2018 9:06 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Kudos for RP Quality
Replies: 0
Views: 2136

Kudos for RP Quality

My character has had several significant RP interactions in the last few days - both with PCs and NPCs - and I have to say, they were all spectacular. My character may not have appreciated every bit of those interactions, but as a player, I was thrilled at the thought and effort put in by all involv...
by Kiyaani
Fri Jun 08, 2018 7:31 pm
Forum: General Announcements
Topic: Reddit r/MUD June Let's MUD winner
Replies: 3
Views: 3383

Re: Reddit r/MUD June Let's MUD winner

That's awesome. Go CLOK!
by Kiyaani
Thu May 24, 2018 8:13 am
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 4200

Re: Thaumaturgy Gains

Thanks for looking into this so quickly! I guess I should have asked ages ago ;) I'll play around with it, but I'm not generally very good at judging these kinds of things so I wouldn't be able to really say if it needed more adjustment or not. I just felt it was initially low. I definitely apprecia...
by Kiyaani
Wed May 23, 2018 10:43 am
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 4200

Thaumaturgy Gains

Would it be possible to review the thaumaturgy gains for templar on high energy-cost abilities? These are the only way we can improve thaumaturgy skill past a certain point and there are no low energy-cost or auto-cast alternatives we can use.
by Kiyaani
Fri May 18, 2018 10:42 am
Forum: Feature Requests and Suggestions
Topic: Ability and Skill Describe
Replies: 0
Views: 1259

Ability and Skill Describe

Abilities: Would it be possible when checking the description of a specific ability to see not only what prerequisites or skill levels are required to unlock it, but also what it has the potential to unlock? It might also be useful to be able to see which skills are used for each ability even thoug...
by Kiyaani
Fri May 04, 2018 9:18 pm
Forum: Knights Templar
Topic: Aelwyn serves as guildmaster in Haiban
Replies: 3
Views: 3541

Re: Aelwyn serves as guildmaster in Haiban

Thanks for this :)
by Kiyaani
Sun Apr 22, 2018 8:02 am
Forum: Bug Reports
Topic: Haft-Frogs
Replies: 1
Views: 2508

Re: Haft-Frogs

I've found this applies to a lot of weapon containers because they need to be big enough to hold the weapons they carry. It's weird, for sure.
by Kiyaani
Thu Mar 22, 2018 5:30 pm
Forum: Feature Requests and Suggestions
Topic: Hurlable forageable pine cones
Replies: 7
Views: 4157

Re: Hurlable forageable pine cones

I'd rather have someone throw a pine cone at me than something left by a horse...
by Kiyaani
Tue Feb 20, 2018 10:06 am
Forum: Bug Reports
Topic: Shield Bashing
Replies: 1
Views: 2711

Re: Shield Bashing

I believe the answer I've gotten over the years has been that the knockdown from shoving with a shield isn't meant to be overly long. If you're fighting with a group it gives a decent advantage to the other members who aren't in roundtime. But that won't apply if you're fighting solo. As far as I kn...
by Kiyaani
Sun Feb 18, 2018 9:23 am
Forum: General Hunting and Combat
Topic: Possibly Dumb Combat Question
Replies: 5
Views: 6956

Re: Possibly Dumb Combat Question

Good suggestions, Noctere! Tactics: Guerilla is the ability. Ranged is one anyone can do. But regardless, it is SUPER handy for archery and I would highly recommend it if that's the route you want to pursue. http://clok.contrarium.net/index.php?title=Tactics:_Guerilla. You might also want to try pla...
by Kiyaani
Mon Jan 29, 2018 11:38 am
Forum: Mistral Lake
Topic: forces on the roads
Replies: 8
Views: 8916

Re: forces on the roads

I did try to re-spark interest in player-driven solutions to those road blocks not that long ago when the population was still fairly high and the people I spoke with were all hesitant to try anything. I think the main reason behind this is that they're worried about losing faction status with the D...
by Kiyaani
Thu Dec 21, 2017 7:26 pm
Forum: Feature Requests and Suggestions
Topic: Tasks based on skill level, NPC/world lore, and World Events
Replies: 8
Views: 4201

Re: Tasks based on skill level, NPC/world lore, and World Ev

I'll just throw in a few things as well since I don't want you to feel discouraged. I think some of the suggestions being offered have already been discussed on the boards either in identical or similar fashions. What might help is doing a quick search for keywords or phrases to see if there's alrea...
by Kiyaani
Sat Dec 09, 2017 5:28 pm
Forum: Player-Organized Events
Topic: Come celebrate the season!
Replies: 6
Views: 4603

Re: Come celebrate the season!

Due to the timing of it I likely won't be able to attend on any character, but I do hope people come out and celebrate this. Holiday player-run events are always a great time. Thanks for hosting this year.
by Kiyaani
Sat Dec 09, 2017 8:29 am
Forum: Feature Requests and Suggestions
Topic: A little bit of something
Replies: 15
Views: 5693

Re: A little bit of something

Awesome. Thanks, Jirato.
by Kiyaani
Fri Dec 08, 2017 9:27 pm
Forum: Feature Requests and Suggestions
Topic: A little bit of something
Replies: 15
Views: 5693

Re: A little bit of something

I noticed that the Concord is sometimes set at a different temperature than the surrounding area. The environs, town and farm may be chilly or temperate but the Concord will still be cold. Not sure if it's intended so I bugged it. It could be that since the ship is on the water and it's usually cold...

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