Search found 77 matches
- Fri Dec 04, 2020 1:32 pm
- Forum: Sorcery
- Topic: Lore Questions
- Replies: 6
- Views: 7335
Re: Lore Questions
So if a normal person sees someone channel nether, will they just see something like a shadow wriving around the sorcerer's arms?
- Tue Dec 01, 2020 7:02 am
- Forum: Feature Requests and Suggestions
- Topic: Trap Expansion
- Replies: 2
- Views: 832
Re: Trap Expansion
Trap: Tripwire
Carriable: Yes
Materials: Sinew, fishing line, or lifevine
Effects: Has the chance of tripping your opponent when engaging you.
Carriable: Yes
Materials: Sinew, fishing line, or lifevine
Effects: Has the chance of tripping your opponent when engaging you.
- Sun Nov 29, 2020 11:01 am
- Forum: General Socialization
- Topic: Characters game: give me idioms
- Replies: 3
- Views: 3470
Re: Characters game: give me idioms
Alila----- "Soft words, big stick."
Echlin---- "Head in the clouds, toes barely touching the ground."
You know, I should think more on this. Just posting to raise it from the dead.
Echlin---- "Head in the clouds, toes barely touching the ground."
You know, I should think more on this. Just posting to raise it from the dead.
- Fri Nov 27, 2020 5:54 am
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 75
- Views: 41214
Re: Monks under review
Sorry if I necromanced this thread from the dead. "It's dangerous out there, here, take this" A monk being able to craft spirit candles would be something fun to do in my opinion. Maybe something to help fend off threats while traveling the wilderness. Well, everytime a brigand or wolf tri...
- Tue Nov 24, 2020 6:12 pm
- Forum: General Socialization
- Topic: What is your character's theme song?
- Replies: 68
- Views: 40553
- Sat Sep 26, 2020 1:16 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Cache of questions
- Replies: 37
- Views: 25631
Re: Cache of questions
Ha. I'm totally going to use that as rp hook... find out if I got mindwiped about knowing there are booze.
- Sat Aug 15, 2020 9:56 pm
- Forum: Feature Requests and Suggestions
- Topic: Burgundy Casino promissory note changer
- Replies: 0
- Views: 599
Burgundy Casino promissory note changer
With the gambling options available recently. I would expect that the coalition would prefer that the riln not get lost going to them while in transit due to bandit or animal attacks. Would be gamblers would prefer not to carry large sacks of riln going there but instead use convenient slips of pape...
- Tue Jun 30, 2020 6:07 pm
- Forum: General Discussion
- Topic: What's with all the frequent lag spikes lately?
- Replies: 8
- Views: 2904
Re: What's with all the frequent lag spikes lately?
Yeah. this is why I hesitate to play when it's those times of the day. I get dc a lot due to my internet and I fear I may be causing problems for other players when I keep relogging in.
- Mon Jun 29, 2020 4:22 pm
- Forum: Leathercrafting
- Topic: Leathercrafted adornment and quality suggestions
- Replies: 0
- Views: 1637
Leathercrafted adornment and quality suggestions
I recently tried leatherworking and noticed the rather sparse selection of customizations for adornments. So here are some suggestions I have. 1. Instead of making the adornments be limited to say, inscribed having the torch, wolf, longsword etc options, make them be opened for the others like stamp...
- Fri Jun 19, 2020 5:25 pm
- Forum: General Discussion
- Topic: Seriously, where is the flint?
- Replies: 12
- Views: 3231
Re: Seriously, where is the flint?
I tried to look around where I usually find them, and I can't see any, as well.
- Thu May 21, 2020 3:46 pm
- Forum: Blacksmithing
- Topic: Calling All Blacksmiths!
- Replies: 27
- Views: 13681
Re: Calling All Blacksmiths!
I agree with this. Would also be good if craftmarks can be placed on the jewelries.
- Sun Apr 26, 2020 12:03 pm
- Forum: Artisans
- Topic: Suggestion and feature to the wagon master ability, or new ability
- Replies: 1
- Views: 1531
Suggestion and feature to the wagon master ability, or new ability
Those who travel the lands are well aware of the dangers going from one town to another pose. This is especially true for caravan owners delivering goods and essential materials. This is why when trouble happens, wagon masters can turn their caravan into a defensible spot for their guards and themse...
- Wed Apr 22, 2020 3:20 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: A much needed thanks.
- Replies: 6
- Views: 3226
Re: A much needed thanks.
I really really agree with this. I came to CLoK for the description of the game, but I honestly stayed because of the players and GMs, you guys are truly magnificent. The player base has the combination of supportive and friendly that just... strikes a chord with me. You guys helped me cope with tho...
- Wed Apr 22, 2020 1:20 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Cache of questions
- Replies: 37
- Views: 25631
Re: Cache of questions
A few more questions: 1. The mummer abilities, is it implied that anyone can learn it... no genetic quirks like elemancy or something? 2. I'm usually just using this as a joke... but seriously, why isn't there booze sold in the mummer's camp. 3. Brofists... what's Arlen's stance when his members use...
- Sun Apr 19, 2020 6:35 am
- Forum: Wardens of the Grove
- Topic: Guild Shop Request: Writables
- Replies: 4
- Views: 2573
Re: Guild Shop Request: Writables
For some reason I was imagining this library filled with scrolls, and stacks and stacks of tree barks.
- Sat Apr 18, 2020 12:21 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Cache of questions
- Replies: 37
- Views: 25631
Re: Cache of questions
I guess I'm going to perform sorcery on this thread... So rise... Anyway, if there's another thread more dedicated for this. I'm really really sorry for necroing. 1. Are there settlements, around the lands that aren't hamlets but just a collection of homes that are isolated? 2. Regarding river tade,...
- Thu Apr 16, 2020 10:58 am
- Forum: Feature Requests and Suggestions
- Topic: Esp Rescue
- Replies: 1
- Views: 1051
Re: Esp Rescue
I do agree with this. even if I already made client side aliases for the 3, it's probably more intuitive if the esp rescue commands would be one word.
- Wed Apr 15, 2020 12:35 pm
- Forum: Brotherhood of the Fist
- Topic: The brofist style!
- Replies: 3
- Views: 4472
Re: The brofist style!
Sorry for necroing this topic.
I myself am rather curious about Arlen's style of fighting. maybe some guidelines or at least philosophy from the master would be great rp material. I find that I'm lacking rp fuel to play my brofist these days.
I myself am rather curious about Arlen's style of fighting. maybe some guidelines or at least philosophy from the master would be great rp material. I find that I'm lacking rp fuel to play my brofist these days.
- Wed Apr 15, 2020 11:00 am
- Forum: Feature Requests and Suggestions
- Topic: Tutor stop command
- Replies: 0
- Views: 766
Tutor stop command
I just want to ask if it is possible to add a command to stop tutoring someone without leaving the room. In some RP situations, it can get awkward to leave the room and return while giving some random excuse. However, this really is not very important.
Thanks.
Thanks.
- Wed Apr 15, 2020 8:19 am
- Forum: Feature Requests and Suggestions
- Topic: The Dangers of Dying
- Replies: 17
- Views: 5998
Re: The Dangers of Dying
Maybe, it's going to be dependent to your total number of deaths in general... consider it soul scarring or something. At least this will be friendlier to the newbies who are still learning how stuff works.
- Wed Apr 15, 2020 8:07 am
- Forum: Feature Requests and Suggestions
- Topic: The Dangers of Dying
- Replies: 17
- Views: 5998
Re: The Dangers of Dying
As one of those people who generally have a wreckless char or two. This is actually a good idea.
- Thu Apr 09, 2020 8:13 pm
- Forum: Player-Organized Events
- Topic: Artisday - Featuring a word smith
- Replies: 1
- Views: 1276
Re: Artisday - Featuring a word smith
This should totally happen ic. XD Also, woo!
- Thu Apr 02, 2020 6:07 pm
- Forum: Feature Requests and Suggestions
- Topic: Age bracket update possibility?
- Replies: 23
- Views: 7345
Re: Age bracket update possibility?
I too would love this aging idea... I mean, it keeps the feeling that my chars are still alive even if I'm not in their heads.
- Thu Apr 02, 2020 3:22 pm
- Forum: Wyrvardn
- Topic: Regarding Wyrvardn and the "Knight" term
- Replies: 3
- Views: 2326
Re: Regarding Wyrvardn and the "Knight" term
The lore has spoken. And it shall be... It is known.
- Wed Mar 11, 2020 5:55 pm
- Forum: Player-Organized Events
- Topic: Knights of the Wyrvardn
- Replies: 15
- Views: 7252
Re: Knights of the Wyrvardn
I would expect some lingual bungling due to it being foreign and admitedly hard to spell. In my opinion, I just call them guardsmen... or guardspeople honestly. Reminds me of CLoK's version of Sam Vimes.