Search found 16 matches

by Deborah
Sat Mar 08, 2025 11:15 am
Forum: Feature Requests and Suggestions
Topic: Weapon Durability
Replies: 4
Views: 859

Re: Weapon Durability

Thank you so much for this! That is pretty much appreciated. Can PC's repair those slings, speaking of?
by Deborah
Sat Mar 08, 2025 5:41 am
Forum: Feature Requests and Suggestions
Topic: Weapon Durability
Replies: 4
Views: 859

Re: Weapon Durability

To specify my point further, I wuill paste for you my skills here. My character is a newly created one.
| --COMBAT-- --- --- |
| Armor Use 10.575 |
| Dodge 27.507 4.609 |
| Melee Combat 3.777 |
| Marksmanship 9.662 |
| Slings 18.919 0.759 |
And to specify even better, I am using the sling from the ...
by Deborah
Sat Mar 08, 2025 5:19 am
Forum: Feature Requests and Suggestions
Topic: Weapon Durability
Replies: 4
Views: 859

Weapon Durability

Hey all!
In connection to the recent updates that have been done tonight, I'd like to throw a few feedbacks, I don't know if this is the right place, but based on the recent posts, I think this is it.
1. The sling breaks after 4 fights, each one killing three or four infested vagrants. My ...
by Deborah
Mon Mar 03, 2025 6:53 am
Forum: Feature Requests and Suggestions
Topic: Advancing with Metalworking after 400
Replies: 0
Views: 420

Advancing with Metalworking after 400

Hello everyone,
now I reached Metalworking at 421.062 on the character that is planning to become an Artisan. I practiced with trigger nuts and small armor plates. Currently, I am at a dead end cause I can't raise it up further, even though... see here.
You are studying the following skills:
Armor ...
by Deborah
Sun Feb 23, 2025 3:39 pm
Forum: Feature Requests and Suggestions
Topic: Post Offices / Items for Sale
Replies: 1
Views: 418

Post Offices / Items for Sale

Hello,
so I found myself in difficulty cause the post offices don't sell thick parchment packages and labels. Is it possible to have them back? Or add them wherever they fit.
Thank you!
by Deborah
Sun Feb 09, 2025 7:21 am
Forum: Bug Reports
Topic: About the metalworking bug
Replies: 3
Views: 2068

Re: About the metalworking bug

Hello,
I would have also another thing to add here. WE have no progress in skill when we repair something and when we metalcast. I think that we should have, at leas half of the amont you get when you craft. This progresses as you repair more difficult stuff.
by Deborah
Sat Jan 18, 2025 2:03 am
Forum: Feature Requests and Suggestions
Topic: Skill gain
Replies: 2
Views: 822

Skill gain

Hi all,
I was spending more time in game and tried also the leatherworking activity with the new crafting system. I figured out that simple actions like preparing a pelt, scraping it, and so on, are things that don't give any skill gain. Same thing happens with metalworking: if you grind a blade ...
by Deborah
Wed Jan 15, 2025 2:52 pm
Forum: Bug Reports
Topic: About the metalworking bug
Replies: 3
Views: 2068

About the metalworking bug

Hello everyone,
I know I am not as well versed in English as a native speaker, but I would like to point again something that I didn't see improve. Only one reason I am pointing this out is, beginners can't access to the newly implemented abilities / recipes because they are stuck at metalworking ...
by Deborah
Fri Oct 04, 2024 4:50 am
Forum: Feature Requests and Suggestions
Topic: Blacksmiths and their tasks
Replies: 1
Views: 389

Blacksmiths and their tasks

Hello there,
Suggestion by the player Honeyrainbow, I don't want to take any credit for this.
Would it be possible, as for example, locksmiths have their tasks to practice the profession, to have blacksmiths to repair things, tools, craft items for clients, and so on? Of course, all based on their ...
by Deborah
Wed Oct 02, 2024 7:43 am
Forum: Metalworking
Topic: Yet Another Metalworking Rework
Replies: 18
Views: 6837

Re: Yet Another Metalworking Rework

Hello Rias and everyone,
I'm practicing metalworking quite a lot, I'd say, it's the activity I'm mostly doing, and I found out that after metalworking 100 there is no practice given, so progress is, impossible at the moment.
Would it be possible allowing one to continue with progress, please?
by Deborah
Wed Oct 02, 2024 7:43 am
Forum: Metalworking
Topic: Yet Another Metalworking Rework
Replies: 18
Views: 6837

Re: Yet Another Metalworking Rework

Hello Rias and everyone,
I'm practicing metalworking quite a lot, I'd say, it's the activity I'm mostly doing, and I found out that after metalworking 100 there is no practice given, so progress is, impossible at the moment.
Would it be possible allowing one to continue with progress, please?
by Deborah
Sat Aug 03, 2024 1:06 am
Forum: Feature Requests and Suggestions
Topic: Inn Rooms: Renting Rooms
Replies: 6
Views: 1765

Re: Inn Rooms: Renting Rooms

Hi Rias and everyone,
I'd rather ask for two things:
1. as the author of this post specified, the possibility to type RENT ROOM 7 instead of spamming the server with rent room rent room all the time;
2. The extended allowance to two weeks, or one month.
Thanks!
by Deborah
Sat Jul 20, 2024 9:06 am
Forum: Metalworking
Topic: Yet Another Metalworking Rework
Replies: 18
Views: 6837

Re: Yet Another Metalworking Rework

Hello everyone,
I have some feedback to share. As I continue crafting recipes and checking out new ones, 25 points at a time, I have now reached Metalworking 90.500 and have been crafting buckles since I was at Metalworking 80. However, more than 70% of my crafted items are either crude or cheap.
I ...
by Deborah
Thu Jul 04, 2024 7:38 am
Forum: General Discussion
Topic: The name command obsolete?
Replies: 13
Views: 4857

Re: The name command obsolete?

I do enjoy the COGG system, to be honest. Don't see any sense RP-wise that could justify the fact that my character knows everyone in the Lost Lands. The cogg system allowed you to be anonimous if you so wished, or if the roleplay brought you to that.
by Deborah
Mon Jul 01, 2024 12:03 am
Forum: Player-Organized Events
Topic: The Howling Herald!
Replies: 5
Views: 1853

Re: The Howling Herald!

This sounds neat, a way to spread the word about things that happens, and way, way more organized than the boards at the commons! :D
by Deborah
Sat May 18, 2024 12:12 am
Forum: General Discussion
Topic: Answers to some Clok revival FAQs
Replies: 42
Views: 14537

Re: Answers to some Clok revival FAQs

Heya folks,
first, it has been a very nice voice chat, first time I manage to hold all that time due to my time zone issues!

Second thing, I'd like to say thanks for all the FAQ that have been posted. This helps a lot!


Another question, that yesterday didn't come to my mind, and came right now ...

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