Search found 11 matches
- Thu Jun 20, 2024 6:31 am
- Forum: Feature Requests and Suggestions
- Topic: A Proposal For Weapon Skill Gains
- Replies: 17
- Views: 115
Re: A Proposal For Weapon Skill Gains
Your still not addressing the issue of early skill levels when multiple strikes are uncommon. FYI, as a new character, this is largely untrue. There has been very few instances where I haven't gotten a 3-strike dagger attack. I don't always land those three strikes, but the potential is there. Anyw...
- Wed Jun 19, 2024 10:39 pm
- Forum: Feature Requests and Suggestions
- Topic: A Proposal For Weapon Skill Gains
- Replies: 17
- Views: 115
Re: A Proposal For Weapon Skill Gains
It'd be interesting to see greater skill gains for larger, non-multi strike weapons, sure. A couple things, though. A greatsword is -9 energy. A three-strike dagger attack, one handed, is also -9 energy, for about half the maximum damage of a greatsword. Assuming dual-wielding daggers maintains the ...
- Tue Jun 18, 2024 5:20 pm
- Forum: General Discussion
- Topic: Answers to some Clok revival FAQs
- Replies: 26
- Views: 1362
Re: Answers to some Clok revival FAQs
All right, as I promised on Discord this morning: Here's a list of the various tidbits that came up in Discord. Some have probably already been answered, but since I sleep during the day, you get to suffer through it all again with me. Granted, I may have missed a couple suggestions or concerns or t...
- Tue Jun 18, 2024 5:17 am
- Forum: Feature Requests and Suggestions
- Topic: Skill Gains Awarded Upon Death of Target
- Replies: 11
- Views: 90
Re: Skill Gains Awarded Upon Death of Target
I applaud your enthusiasm, but it seems to me a system like this would unfairly award certain weapons over others, unless a system was written out to limit every style of attack. For instance, if I have the math right, using a dagger and attacking 9 times, resulting in 18 successful attacks, would n...
- Tue Jun 18, 2024 3:52 am
- Forum: Feature Requests and Suggestions
- Topic: Skill Gains Awarded Upon Death of Target
- Replies: 11
- Views: 90
Re: Skill Gains Awarded Upon Death of Target
From a knee-jerk reaction, it sounds needlessly complicated. Giving it some further thought, it's not particularly different at its core than how it is now; the awards are just given at end of combat instead of during, but still based off the number of successful attacks and or dodges. I'd gather th...
- Fri Jun 14, 2024 3:07 am
- Forum: Player-Organized Events
- Topic: Buckets of Laughs and Barrels of Woe
- Replies: 1
- Views: 51
Buckets of Laughs and Barrels of Woe
Buckets of Laughs and Barrels of Woe: I figured, due to the length of this post, it deserved it’s own Player-Run-Event thread! It wasn’t an event, but it WAS player run, so I’m sticking to it. Also, it was twelve (12!!!) pages of logs. Good grief! :D I want to preface this obscenely long post with a...
- Tue Jun 04, 2024 5:33 pm
- Forum: Player-Organized Events
- Topic: Bison
- Replies: 5
- Views: 150
Re: Bison
Here I thought it was going to he a good Ole game of cow-tipping. With bison.
Hope I can make it!
Hope I can make it!
- Tue May 21, 2024 5:23 pm
- Forum: General world discussion
- Topic: RP and Backstory Guidelines
- Replies: 18
- Views: 1346
Re: RP and Backstory Guidelines
Hmm. Okay, I get that. There's just something that feels intimate about using a word that wouldn't be in common that would fit my character. What about just making up a word and saying she has no idea where it came from, it was just something passed down in her family for the specific kind of conte...
- Tue May 21, 2024 11:30 am
- Forum: General world discussion
- Topic: RP and Backstory Guidelines
- Replies: 18
- Views: 1346
Re: RP and Backstory Guidelines
Not to put words in anyone's mouth or assume intimate knowledge of anyone, but I think to answer most people's questions; the keywords to follow from Rias' post are "major" and "significant". Be smart and don't make wide, sweeping claims of grandiose nature that can't be backed u...
- Sun May 19, 2024 1:35 pm
- Forum: General Discussion
- Topic: Answers to some Clok revival FAQs
- Replies: 26
- Views: 1362
Re: Answers to some Clok revival FAQs
Q: My legacy CLOK account password isn't working! Can you help? A: Try the RECOVER command. It'll send a one-time-use recovery password to your email. Don't forget to use the PASSWORD command once you log in to set a new password that you'll remember! I do have a character from before the account s...
- Thu May 16, 2024 1:46 pm
- Forum: General Discussion
- Topic: New Character?
- Replies: 6
- Views: 530
New Character?
Hey, Rias. Good to see you back in the saddle.
I know it's not high priority by any means, but I'm curious if/when you'll allow new character creations? I don't for the life of me remember the "legacy" character's password, but would like to jump on Clok to see what's all going on.
I know it's not high priority by any means, but I'm curious if/when you'll allow new character creations? I don't for the life of me remember the "legacy" character's password, but would like to jump on Clok to see what's all going on.