Search found 11 matches

by Squeak
Thu Jun 20, 2024 6:31 am
Forum: Feature Requests and Suggestions
Topic: A Proposal For Weapon Skill Gains
Replies: 17
Views: 115

Re: A Proposal For Weapon Skill Gains

Your still not addressing the issue of early skill levels when multiple strikes are uncommon. FYI, as a new character, this is largely untrue. There has been very few instances where I haven't gotten a 3-strike dagger attack. I don't always land those three strikes, but the potential is there. Anyw...
by Squeak
Wed Jun 19, 2024 10:39 pm
Forum: Feature Requests and Suggestions
Topic: A Proposal For Weapon Skill Gains
Replies: 17
Views: 115

Re: A Proposal For Weapon Skill Gains

It'd be interesting to see greater skill gains for larger, non-multi strike weapons, sure. A couple things, though. A greatsword is -9 energy. A three-strike dagger attack, one handed, is also -9 energy, for about half the maximum damage of a greatsword. Assuming dual-wielding daggers maintains the ...
by Squeak
Tue Jun 18, 2024 5:20 pm
Forum: General Discussion
Topic: Answers to some Clok revival FAQs
Replies: 26
Views: 1362

Re: Answers to some Clok revival FAQs

All right, as I promised on Discord this morning: Here's a list of the various tidbits that came up in Discord. Some have probably already been answered, but since I sleep during the day, you get to suffer through it all again with me. Granted, I may have missed a couple suggestions or concerns or t...
by Squeak
Tue Jun 18, 2024 5:17 am
Forum: Feature Requests and Suggestions
Topic: Skill Gains Awarded Upon Death of Target
Replies: 11
Views: 90

Re: Skill Gains Awarded Upon Death of Target

I applaud your enthusiasm, but it seems to me a system like this would unfairly award certain weapons over others, unless a system was written out to limit every style of attack. For instance, if I have the math right, using a dagger and attacking 9 times, resulting in 18 successful attacks, would n...
by Squeak
Tue Jun 18, 2024 3:52 am
Forum: Feature Requests and Suggestions
Topic: Skill Gains Awarded Upon Death of Target
Replies: 11
Views: 90

Re: Skill Gains Awarded Upon Death of Target

From a knee-jerk reaction, it sounds needlessly complicated. Giving it some further thought, it's not particularly different at its core than how it is now; the awards are just given at end of combat instead of during, but still based off the number of successful attacks and or dodges. I'd gather th...
by Squeak
Fri Jun 14, 2024 3:07 am
Forum: Player-Organized Events
Topic: Buckets of Laughs and Barrels of Woe
Replies: 1
Views: 51

Buckets of Laughs and Barrels of Woe

Buckets of Laughs and Barrels of Woe: I figured, due to the length of this post, it deserved it’s own Player-Run-Event thread! It wasn’t an event, but it WAS player run, so I’m sticking to it. Also, it was twelve (12!!!) pages of logs. Good grief! :D I want to preface this obscenely long post with a...
by Squeak
Tue Jun 04, 2024 5:33 pm
Forum: Player-Organized Events
Topic: Bison
Replies: 5
Views: 150

Re: Bison

Here I thought it was going to he a good Ole game of cow-tipping. With bison.

Hope I can make it!
by Squeak
Tue May 21, 2024 5:23 pm
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 1346

Re: RP and Backstory Guidelines

Hmm. Okay, I get that. There's just something that feels intimate about using a word that wouldn't be in common that would fit my character. What about just making up a word and saying she has no idea where it came from, it was just something passed down in her family for the specific kind of conte...
by Squeak
Tue May 21, 2024 11:30 am
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 1346

Re: RP and Backstory Guidelines

Not to put words in anyone's mouth or assume intimate knowledge of anyone, but I think to answer most people's questions; the keywords to follow from Rias' post are "major" and "significant". Be smart and don't make wide, sweeping claims of grandiose nature that can't be backed u...
by Squeak
Sun May 19, 2024 1:35 pm
Forum: General Discussion
Topic: Answers to some Clok revival FAQs
Replies: 26
Views: 1362

Re: Answers to some Clok revival FAQs

Q: My legacy CLOK account password isn't working! Can you help? A: Try the RECOVER command. It'll send a one-time-use recovery password to your email. Don't forget to use the PASSWORD command once you log in to set a new password that you'll remember! I do have a character from before the account s...
by Squeak
Thu May 16, 2024 1:46 pm
Forum: General Discussion
Topic: New Character?
Replies: 6
Views: 530

New Character?

Hey, Rias. Good to see you back in the saddle.

I know it's not high priority by any means, but I'm curious if/when you'll allow new character creations? I don't for the life of me remember the "legacy" character's password, but would like to jump on Clok to see what's all going on.

Go to advanced search