Search found 22 matches

by Tenoji
Thu Apr 16, 2020 5:55 pm
Forum: Feature Requests and Suggestions
Topic: The Dangers of Dying
Replies: 17
Views: 5936

Re: The Dangers of Dying

You could introduce a mechanic that works in reverse of the weighted rolls, so instead of being weighted upwards they're weighted downwards. This means failing more often, which in turn means reduced skillgains, though only if you continue fighting things at the peek of your potential, if you step ...
by Tenoji
Thu Apr 16, 2020 9:27 am
Forum: Feature Requests and Suggestions
Topic: Esp Rescue
Replies: 1
Views: 1042

Esp Rescue

Could esp rescue be changed to a one-word command: esprescue, much like espcolor? When I was brand new I 100% didn't understand how esp pulse or esp rescue worked because it felt like would be sending a message over the network if I typed either of those commands. I honestly didn't realize how to ma...
by Tenoji
Thu Apr 16, 2020 2:37 am
Forum: Feature Requests and Suggestions
Topic: fur armor that's tougher than leather
Replies: 2
Views: 1480

Re: fur armor that's tougher than leather

From a balance perspective I'd caution against making fur armor equivalent to scale leather. Fur is many factors easier to acquire than even the simplest scale. Scale also doesn't have a real-world equivalent. It is also lighter and easier to wear, in it's current state. I've never swaddled myself i...
by Tenoji
Wed Apr 15, 2020 9:51 am
Forum: Feature Requests and Suggestions
Topic: The Dangers of Dying
Replies: 17
Views: 5936

Re: The Dangers of Dying

Now you're forced to sit somewhere you don't want to be and RP for hours on end. That sounds more like someone just quit. The consequence of death is significant enough, without forcing people to have to mingle with people for RP for hours before they can do anything game related. I didn't want to ...
by Tenoji
Tue Apr 14, 2020 12:32 am
Forum: Feature Requests and Suggestions
Topic: Sales Cart Shop Titles
Replies: 0
Views: 787

Sales Cart Shop Titles

Would it be possible to add the ability for people to "Name" their sales carts, so when people use "list/order" it's labelled at the top? This would help cut down on confusion as to who is affiliated with which cart. Maybe tie it to a request system (like craftmarks) to prevent c...
by Tenoji
Mon Apr 13, 2020 6:34 am
Forum: Feature Requests and Suggestions
Topic: new guild choice: The Locksmith's Guild
Replies: 8
Views: 3073

Re: new guild choice: The Locksmith's Guild

I also don't know that it should be available to everyone as that would devalue the service. Maybe if a character wants to be a locksmith professional but their RP doesn't fit the current options, a good route would be to add something to the Coalition. This feels counter-intuitive to me, as it ope...
by Tenoji
Sat Apr 11, 2020 8:16 am
Forum: Feature Requests and Suggestions
Topic: Sheath to auto-close containers
Replies: 1
Views: 942

Re: Sheath to auto-close containers

Btw if 'sheathe' could also point to the same command that'd be great. Really not necessary but it'd help my brain a bit. Additionally (and this is more effort) an unsheathe command to automatically open and retrieve a weapon would be great. Think, unsheathe set <container>, when holding a weapon. T...
by Tenoji
Fri Apr 10, 2020 9:12 am
Forum: Feature Requests and Suggestions
Topic: Character Names and OOC tells
Replies: 4
Views: 1999

Re: Character Names and OOC tells

I considered suggesting that it only echo what you tell (E.G. tell grendak, doesn't show your message was sent to Tenoji but simply to Grendak) . But that gets complicated with replies and such. Probably would need a toggleable option for IC name or OOC name for tells. If it's set to OOC, then no IC...
by Tenoji
Fri Apr 10, 2020 9:04 am
Forum: Feature Requests and Suggestions
Topic: Character Names and OOC tells
Replies: 4
Views: 1999

Character Names and OOC tells

With the new account system that is coming, would it be possible to have IC character names linked to account names for the purposes of tells? So if I'm logged onto Grendak, and my OOC nick is Tenoji, someone can tell grendak you smell today, and have it route automatically to Tenoji?
by Tenoji
Thu Apr 09, 2020 8:10 pm
Forum: Player-Organized Events
Topic: Artisday - Featuring a word smith
Replies: 1
Views: 1234

Artisday - Featuring a word smith

A young boy wear an ill-fitting and rather unfortunate looking rabbit-fur hat (but otherwise nice and well-fitting clothes) has been seen about the various town squares proclaiming a message from an overly long scroll that more or less matches the following: "Hear Ye! Hear Ye! Self-Proclaimed W...
by Tenoji
Thu Apr 09, 2020 6:49 pm
Forum: Feature Requests and Suggestions
Topic: Better name for chain mail foot armor.
Replies: 4
Views: 2084

Re: Better name for chain mail foot armor.

Chain footwear is a thing, but I wouldn't say a common thing (Not going to pretend like I'm an armor historian). Think leather-boots lined with chainmail. I don't think chainmail footwear was ever combined with heavy plate though. My question would more-so be, what would be the reasoning for chainma...
by Tenoji
Sun Apr 05, 2020 7:07 am
Forum: The Elemancers
Topic: Geomancy Pseudo-Prospecting
Replies: 0
Views: 1206

Geomancy Pseudo-Prospecting

(Not sure if this should go here or under elemancy. Plus I don't play an elemancer so take everything I say with a handful of salt) So this crossed my mind while pouring through the wiki, and observing some things in game by proxy. My assumption is that with geomancy channels open, an elemancer can ...
by Tenoji
Sat Apr 04, 2020 12:22 pm
Forum: Dwaedn Wyr
Topic: Mighty Throw
Replies: 1
Views: 1669

Mighty Throw

Would it be possible to make it so Dwaedn Wyr can choose which direction they're going to throw the target. Either through a toggle-able setting, or throw <target> <direction>. Both would be fancy, but whichever option is easiest. It feels...awkward, to throw them in an entirely random direction. It...
by Tenoji
Fri Apr 03, 2020 12:18 am
Forum: General Socialization
Topic: What is your character's theme song?
Replies: 68
Views: 40086

Re: What is your character's theme song?

Grendak and bears
https://www.youtube.com/watch?v=hTG79-Xz9Fc

(I'm horrendous with theme songs. So I may never come up with a serious one xD)
by Tenoji
Wed Apr 01, 2020 8:15 am
Forum: Leathercrafting
Topic: Leather Keywords
Replies: 0
Views: 1260

Leather Keywords

As it stands, crafting something from leather, opposed to fur, gives no identifier whatsoever. Using leather made from a rabbit pelt will look the same as using leather made from a bison pelt. Is it possible to have leather retain the keyword of the animal it came from? I don't know if there's a pla...
by Tenoji
Wed Apr 01, 2020 7:49 am
Forum: Feature Requests and Suggestions
Topic: Butcher autostash
Replies: 1
Views: 981

Butcher autostash

Real straightforward, autostash for the butcher command.
Not high priority, but considering that skin has autostash code, and butcher doesn't it's kind of awkward. I either have to transport, and eat a 30 second roundtime pretty much guaranteed, or setup a spam-fest of a trigger.
by Tenoji
Sun Mar 29, 2020 7:57 am
Forum: Leathercrafting
Topic: Leathercraft Resource Reference
Replies: 1
Views: 1402

Leathercraft Resource Reference

+-------------------------------------------------------------------------------+ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~+---------------------------------------------------------------------------+~| |~| Lightning Trading Company |~| |~| Compiled on Mar...
by Tenoji
Sun Mar 29, 2020 5:20 am
Forum: Dwaedn Wyr
Topic: Some General Thoughts and Observations (maybe bugs?)
Replies: 2
Views: 1794

Re: Some General Thoughts and Observations (maybe bugs?)

Yeah I've tried it with both. Can't bullrush from stealth. Bear claw will still give the "You move in toward <enemy> but are unable to get close enough" message while stealthed, so it's better to attack, for the guaranteed engage, then follow up with a bear claw, which means it's better to...
by Tenoji
Sun Mar 29, 2020 4:25 am
Forum: Feature Requests and Suggestions
Topic: Introduction system
Replies: 9
Views: 3462

Re: Introduction system

I actually had no idea the friend command existed (and I constantly forget note exists because I never use it.) That'll actually help with some of my issues keeping track of stuff. Thanks :D
by Tenoji
Sat Mar 28, 2020 7:54 am
Forum: Dwaedn Wyr
Topic: Some General Thoughts and Observations (maybe bugs?)
Replies: 2
Views: 1794

Some General Thoughts and Observations (maybe bugs?)

I'm pretty new here, so I'm not sure what is and what isn't intended. I've noticed it's possible to get: You move in toward <enemy> but are unable to get close enough. while using bullrush. It seems....thematically confusing for this ability not to be a gap-closer. Force an engaged position with the...
by Tenoji
Fri Mar 27, 2020 2:17 pm
Forum: Feature Requests and Suggestions
Topic: Introduction system
Replies: 9
Views: 3462

Introduction system

For the sake of RP, it helps tremendously to know what someone looks like at a glance. E.G. via having a short description, rather than a name, when you look at the room. Having an introduction, or dub, system that appends said name after description but leaves it intact would serve greatly to this ...
by Tenoji
Fri Mar 27, 2020 1:33 pm
Forum: Feature Requests and Suggestions
Topic: The Masterful Conundrum
Replies: 13
Views: 4771

Re: The Masterful Conundrum

I just slept too much so I'm going to be very brief. I'll throw my general thoughts a different day. My Suggestions: 1) Give each blacksmithing ability a 'practice' craft, which gives better skillgains and sells on the marketplace. A pure commodity item. Maybe a decorative piece. Whatever. Lower the...

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