Search found 49 matches
- Sun Sep 26, 2021 11:09 pm
- Forum: Player-Organized Events
- Topic: Carving Pumpkins at the Shattered Pumpkin
- Replies: 0
- Views: 317
Carving Pumpkins at the Shattered Pumpkin
An orange sheet of paper cut into the form of a pumpkin dangles off a nail upon Mistral's board. A Dark-furred cat drawn on the bottom right corner sits next to a message: Carving Pumpkins at the Shattered Pumpkin Come down to the Shattered Pumpkin on Octum 4th. Grab a pumpkin, grab a knife. Maybe a...
- Tue Sep 07, 2021 8:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Riding Skill Influencing horse Stats
- Replies: 3
- Views: 974
Re: Riding Skill Influencing horse Stats
oh, if they're not supposed to gain stats at all, I guess the suggestion is a moot request then. Though, is there a reason why their base skills outside of Perception are so low? Considering the rolls I remember them having on purchase, they seem barely as capable as Ebon pass Scavengers.
- Tue Sep 07, 2021 4:38 pm
- Forum: Feature Requests and Suggestions
- Topic: Riding Skill Influencing horse Stats
- Replies: 3
- Views: 974
Riding Skill Influencing horse Stats
Hello! I wanted to get some input on this idea. Horses tend to be extremely slow on raising up their stats for their combat maneuvers. For Dodge's case, non-existent. Horses also have a habit of vanishing off into the code sometimes, meaning a person has to start over working on their skills. So, ra...
- Thu Sep 02, 2021 11:15 pm
- Forum: Feature Requests and Suggestions
- Topic: Separate public boards at marketplaces
- Replies: 0
- Views: 423
Separate public boards at marketplaces
Just because it feels weird advertising stuff on the main gossip boards around a town, can we have a board placed in the markets of each town meant for general advertisements, special sale offers, provided services and other such spam. There is a bit of a stigma to be clogging up the main boards wit...
- Mon Aug 02, 2021 2:07 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
[You sense a dull gray light with a hint of deep-cerise followed by, "Its only a single bison. Can't you handle it?"] You hear the deep, echoing toll of a bell in your mind. Your vision ripples as an image briefly forms in your mind's eye: The area consists of semiarid grassy dirt flat pla...
- Sat Jul 31, 2021 5:16 pm
- Forum: Feature Requests and Suggestions
- Topic: Making combat restraint available to everyone
- Replies: 2
- Views: 609
Re: Making combat restraint available to everyone
The question would be if people would agree to use combat restraint before anything happens. The problem is that recent cvc interactions usually have people ambush or surprise attacking people from out of nowhere. Little interaction before the start, just a surprise trample, or crossbow bolt from st...
- Thu Jul 01, 2021 1:50 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
When angry IC....
[You sense a dull gray light with a hint of deep-cerise followed by, "Something I'm going to run the next person i see through with."]
The loud, echoing boom of thunder assaults your ears.
[You sense a dull gray light with a hint of deep-cerise followed by, "Something I'm going to run the next person i see through with."]
The loud, echoing boom of thunder assaults your ears.
- Fri Jun 18, 2021 2:18 pm
- Forum: Player-Organized Events
- Topic: Regarding the recent events with Keth
- Replies: 28
- Views: 3354
Re: Regarding the recent events with Keth
So, how should our characters react to this? Do we wait on the Ic announcement through letters and the board?
*searches for appropriate clanker to wear*
*searches for appropriate clanker to wear*
- Mon Jun 07, 2021 11:38 am
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 7712
Re: The Importance of Good Communication
*web swings in* As one of the characters used for a Gm plot, and taking up the torch of one who slaughters a lot, I feel as if I should respond to this topic. Outside of the initial charge back on May 12th that kicked started the event and left a mess of bodies and arachnids around, I decided it was...
- Sat Jun 05, 2021 1:35 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
shouldn't I be the offended one? a rugged shaggy-haired retired outrider arrives from the southwest, riding a sturdy ebon morgan horse. A rugged shaggy-haired retired outrider exclaims, "You've caused us enough grief! Now die filthy spider lover!" A canim loper moves in toward a rugged sha...
- Tue Jun 01, 2021 10:37 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 1890
Re: Additional Weapon Specialization Abilities, with examples
For two handed weapons, we at this point might need to consider a tactics for the fighting style, as tactics: guardian has for weapon/shield users. (though tactics Guardian really needs its auto shove feature fixed at some point). unless you're playing as a dwaeden Wyr, two handed weapons are just b...
- Thu May 27, 2021 11:17 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
Editing some ability text.... A massive inky-black writhing horror's form writhes and pulsates violently, sending gobbets of nether flying everywhere! *one ability later* a massive inky-black writhing horror appears stricken with terror! a massive inky-black writhing horror cowers in fear! (energy -...
- Sat May 22, 2021 10:45 pm
- Forum: Feature Requests and Suggestions
- Topic: Tumbling in Moderate mithril
- Replies: 1
- Views: 636
Tumbling in Moderate mithril
A thought for those who'd want to invest or make mithril brigandine and chainnmail. Unless there are other considerations that prevent one from properly tumbling in those armors, mithril is generally considered the lightest of the metals, with armors and weapons barely weighing anything. As the weig...
- Wed May 12, 2021 4:02 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
When you want to roar out a challenging victory cry.
esp Who's Fracking next!
[ESP-GRAY] * You sense a timid sense of fear in the color Deep-Cerise. *
esp Who's Fracking next!
[ESP-GRAY] * You sense a timid sense of fear in the color Deep-Cerise. *
- Wed May 05, 2021 10:56 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
What is that blood Wraith Forging?
[You sense a dull gray light with a hint of deep-cerise followed by, "Imperial-blue, what are you suggesting?"] [You sense a dull gray light with a hint of gray followed by, "Is the project still not complete?"] Speaking to Vlora, you say, your voice muffled by your greathelm, &q...
- Thu Apr 22, 2021 12:52 am
- Forum: Feature Requests and Suggestions
- Topic: Opening legendary Quality items for Special Events
- Replies: 0
- Views: 682
Opening legendary Quality items for Special Events
So, a discussion on chat did bring up a point about the legendary item system. They basically just feel like super masterworks, with the small increases to accuracy/protection and infinite durability. However, someone once brought up the intention that legendary quality items would be capable of doi...
- Sun Mar 28, 2021 9:12 pm
- Forum: Feature Requests and Suggestions
- Topic: More ways for complaining artisans to make riln
- Replies: 4
- Views: 1140
Re: More ways for complaining artisans to make riln
Probably just making the current mining experience a lot more physically painful and have less of a yield for the rare stuff might do it perhaps. Having to pay for folks to clear out resen infestations from cave worm tunnels or a shiny dracolin would already spread the horded wealth throughout the p...
- Fri Mar 26, 2021 10:36 pm
- Forum: Feature Requests and Suggestions
- Topic: More ways for complaining artisans to make riln
- Replies: 4
- Views: 1140
Re: More ways for complaining artisans to make riln
*puts up flame shield* Another thing that might help is having the artisans actually rely on their namesake sister branch of mercenaries and other players to spend riln on guard services and cleanup. One thing that might help is to bring up the more deadlier combat situations in mines. I've seen the...
- Tue Mar 23, 2021 12:41 am
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: What makes a Good Antagonist?
- Replies: 4
- Views: 1621
What makes a Good Antagonist?
basically the subject. What makes a character into a memorable antagonist? I wasn't really around for the time in Clok where antagonistic folk who weren't just trolls marched across the lost lands. I'm not sure of the type of plots that were ran that really made people go "Well, I'm peacing out...
- Sun Mar 14, 2021 10:31 pm
- Forum: Mercenaries
- Topic: tactics Expertise
- Replies: 0
- Views: 969
tactics Expertise
Alright, I've made this idea before posted on the chat line. However, since that line gets enough traffic to rival the NJ Turnpike, I'll post it here: Ability; tactics Expertise Description: A mercenary is taught advanced knowledge in stances, footwork and compensating for weaknesses in basic combat...
- Sun Mar 14, 2021 1:38 pm
- Forum: Bug Reports
- Topic: The Amazing Sticky Spidergirl
- Replies: 1
- Views: 1105
The Amazing Sticky Spidergirl
Or, Hamstring not functioning properly against mounted targets. The ability has had two issues when targetting mounts. In one instance, the notification of the move states the horse has been knocked over, but the mount remains standing up. however, the following is a more concerning issue with the a...
- Fri Mar 05, 2021 10:39 pm
- Forum: General Discussion
- Topic: retiring Some Guilds for Associations
- Replies: 1
- Views: 867
retiring Some Guilds for Associations
Okay, so recent posts from the Wyrvardn board has brought up this post. The idea of some guilds are that they're more gateways to RP opportunities rather than some vast mechanical benefit one can hook up with and become all powerful. There's not that much intention to update them to be so, and folks...
- Mon Feb 22, 2021 11:26 pm
- Forum: Feature Requests and Suggestions
- Topic: Damage boost for Large Weapon Discharges
- Replies: 0
- Views: 615
Damage boost for Large Weapon Discharges
this is more focused on orichalcum and that other secret metal. Weirdly, alchemic burns don't have this issue. Based on the title, I'm forwarding the idea to increase the amount of elemental discharges that spew forth from larger weapons. At this very moment, such features of metals are only really ...
- Sun Feb 21, 2021 6:41 pm
- Forum: Feature Requests and Suggestions
- Topic: Working Down Lessons for Capped Skills
- Replies: 1
- Views: 720
Working Down Lessons for Capped Skills
I fully recognize this is goign to end up at the bottom of the todo list. However, having random decimal values appearing on a skill list for capped skills ends up being an eyesore. As well, they add further problems to work off if one ends up eating skill loss at any point, and unable to grab a les...
- Sat Jan 02, 2021 7:15 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246588
Re: For Humor
Dunkin sighs.
Dunkin nods.
Dunkin says, "Stroke him first."
Zeldryn says, "Quickly."
Alerion says, "I do."
Dunkin winks at Zeldryn.
Dunkin nods.
Dunkin says, "Stroke him first."
Zeldryn says, "Quickly."
Alerion says, "I do."
Dunkin winks at Zeldryn.