Search found 15 matches

by verel
Thu Sep 26, 2024 5:54 pm
Forum: Feature Requests and Suggestions
Topic: Emoting command
Replies: 4
Views: 337

Emoting command

Hey there. I thought I'd contribute a suggestion. Over these past years, there's one thing I've noticed. People keep walking away while you're trying to type in that emote. I find it a bit annoying because you do kinda work hard to get in that whole emote only to have to erase it because the person ...
by verel
Wed Sep 25, 2024 4:38 pm
Forum: Feature Requests and Suggestions
Topic: herbalism
Replies: 3
Views: 253

Re: herbalism

I don't know. For me, applying a poultice was something I could imagine in my mind doing if I ever got hurt if I was out surviving. You could make it so that herbs are temporary storage items that last like two days max or so to avoid someone potentially hording herbs, no references intended. A weir...
by verel
Wed Sep 04, 2024 4:26 pm
Forum: General Discussion
Topic: On the horizon: Ability Trees, Class Specializations, and Guilds
Replies: 41
Views: 3068

Re: On the horizon: Ability Trees, Class Specializations, and Guilds

All responses and elaboration appreciated, as always, I say. I normally am not this guy, but I'm admittedly just excited. So, I have to ask. Any rough idea on a timeline for when we might see general/specialized ability implementation? I'm not talking like-- a specific deadline by any means. But. H...
by verel
Mon Sep 02, 2024 10:07 am
Forum: General Discussion
Topic: On the horizon: Ability Trees, Class Specializations, and Guilds
Replies: 41
Views: 3068

Re: On the horizon: Ability Trees, Class Specializations, and Guilds

I think the armored knight though is what people are expecting. I can't personally imagine a flighty character protecting my chest from getting caved in by bandits or having nether thrown at me. It just doesn't seem like it could really be a thing with a character who isn't directly guarding me who ...
by verel
Sun Sep 01, 2024 3:15 pm
Forum: Feature Requests and Suggestions
Topic: World event alert
Replies: 6
Views: 609

Re: World event alert

I'd personally like this idea but I understand why people might hate it. I could totally use something like this so I could choose to go in and be apart of the event or regret how busy I am due to college and do the mature thing and stay out due to writing papers. But it'd be a really neat idea.
by verel
Sun Sep 01, 2024 3:09 pm
Forum: General Discussion
Topic: On the horizon: Ability Trees, Class Specializations, and Guilds
Replies: 41
Views: 3068

Re: On the horizon: Ability Trees, Class Specializations, and Guilds

This I think will work well. It feels a little like COGG did but at least there won't be any levels. Will there be tasks for these guilds as well? What's a mercenary to do without official work, after all? I sincerely hope so, there comes a time when you feel a little lost without something to hold ...
by verel
Thu Aug 08, 2024 1:08 pm
Forum: General Discussion
Topic: For Humor
Replies: 686
Views: 304355

Re: For Humor

That last one was absolutely hilarious. Probably the funniest thing I've seen on CLok in a good while. I'm just imagining the horse biting off the straps of the bridle. I definitely love this.
by verel
Sun Aug 04, 2024 10:54 am
Forum: General Discussion
Topic: Could we get some trainers back, please?
Replies: 9
Views: 1734

Re: Could we get some trainers back, please?

Definitely sounds like it's going to be quite the process if metalworking, (still miss the official blacksmith term but I understand it's less accurate) is any indication. Things are gonna be far more complex which I agree it a good thing. Let's just hope we don't have to make 50000 individual iron ...
by verel
Sun Aug 04, 2024 10:49 am
Forum: General Discussion
Topic: Database Corruption and Possible replacement or compensation
Replies: 3
Views: 728

Re: Database Corruption and Possible replacement or compensation

I'm curious on an answer to this question as well, whatever it may be. Crashes don't happen very often though so we'll see.
by verel
Sat Jul 31, 2021 12:04 am
Forum: Feature Requests and Suggestions
Topic: Two quick non-generalized ability suggestions
Replies: 2
Views: 1088

Re: Two quick non-generalized ability suggestions

Pretty sure you meant 540 melee, could be wrong...
by verel
Fri Jul 16, 2021 12:42 pm
Forum: General Announcements
Topic: Regarding the Festival Auction
Replies: 3
Views: 1470

Re: Regarding the Festival Auction

Can't say I know what happened, but I just hope it wasn't too much drama.

I personally enjoyed the festival and hope all those who went did as well. I got all i personally wanted.

Thanks to all the GMs and such for working hard to make that thing happen.
by verel
Mon May 04, 2020 9:36 am
Forum: Metalworking
Topic: [NOW OBSOLETE] Calling All Blacksmiths!
Replies: 27
Views: 17084

Re: Calling All Blacksmiths!

How do all of you know so much about forging? Genuinely curious, I know my stuff from watching a show in which two people compete to make the best weapons, they're bladesmiths.
by verel
Wed Apr 22, 2020 3:12 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: A much needed thanks.
Replies: 6
Views: 4201

Re: A much needed thanks.

I've never actually seen many people post on here, mainly because I don't check the bbs much, but Clok has always been a game I can come in and play. I enjoy doing it. Thank you all.
by verel
Wed Apr 01, 2020 2:07 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 9503

Re: Knights of the Wyrvardn

This is a pretty interesting discussion. Too bad we can't be known as knights, though. I liked the classification pretty well. But it makes sense, we'd just be the cheap Templar without the magic if we were to refer to the Wyrvardn as knights.
by verel
Wed Feb 19, 2020 10:10 am
Forum: General Discussion
Topic: Hey, I wanna be tainted!
Replies: 11
Views: 8851

Re: Hey, I wanna be tainted!

Ahhh, all right. I honestly didn't know this. I have many charrs, so... one of them has to be at least slightly evil and/or at least curious.

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