Search found 18 matches
- Sat Oct 05, 2019 10:45 pm
- Forum: General Socialization
- Topic: Dank Memes
- Replies: 2
- Views: 4379
Dank Memes
I don't know about you all, but I love some good memes. If you think they're stupid and childish.. well.. sorry. Just ignore this thread then. Here's my first clok-related submission! https://i.imgflip.com/3ci6su.jpg For the VI: Roll Safe Think About It Guy says: Cave-ins are completely avoidable if...
- Fri Oct 04, 2019 6:51 pm
- Forum: Feature Requests and Suggestions
- Topic: An alternate name for mithril?
- Replies: 5
- Views: 4422
Re: An alternate name for mithril?
Call it... silksteel!
- Tue Oct 01, 2019 7:09 am
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 33740
Re: Death about to become more dangerous
Huh. You pay with riln? Not... virgin blood, lost orphans, or in innocent puppies?
That's disappointing. :P
That's disappointing. :P
- Sun Sep 29, 2019 2:45 am
- Forum: Feature Requests and Suggestions
- Topic: Craft Bandages
- Replies: 1
- Views: 2164
Craft Bandages
Something that has greatly bothered my character is the fact that bandages ultimately come from trading at cities, either directly or indirectly. And let's face it. There are tons of things we can craft in the game, but why not bandages? They are probably the single-most important item everyone need...
- Wed Sep 25, 2019 10:14 pm
- Forum: Bug Reports
- Topic: Died due to moving...
- Replies: 4
- Views: 4797
Re: Died due to moving...
Maybe the mount needs to be bandaged and full up on health again for it to fully trust you? In any case, I understand the frustration. It would be far better if the issue itself was resolved, rather than having to remember a bunch of different workarounds to avoid potentially lethal or inconvenient ...
- Mon Sep 23, 2019 10:37 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 686
- Views: 304499
Re: For Humor
So I was on a little adventure with some friends... You read the Common Letters written on an old and weathered sign: ========== TANGLEWOOD RETREAT ========== Maina says, "Looks violent.." You nod. You peer down a dirt and gravel road leading deep into the woods and see ... [Tanglewood Tra...
- Fri Sep 20, 2019 12:27 am
- Forum: Wardens of the Grove
- Topic: Interested in becoming a Lorekeeper?
- Replies: 15
- Views: 15913
Re: Interested in becoming a Lorekeeper?
I would definitely be interested in this guild!
Good luck finding me though... :(
Good luck finding me though... :(
- Wed Sep 18, 2019 7:49 pm
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 33740
Re: Death about to become more dangerous
Thank you Alila, it really means a lot. As for permadeath, it's not that I want it as a random occurrence to happen to people. It's rather... I think, maybe it shouldn't be possible to choose it in character. I thought the character always comes back, whether they want to or not, eventually. Until w...
- Wed Sep 18, 2019 6:04 pm
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 33740
Re: Death about to become more dangerous
It's not that anyone ever hinted there would be random permadeath, except perhaps in the lore of the setting when people had done some gruesome experiments on the undying. BUT, my initial perception was that death was still some kind of nebulous thing, and one couldn't really control if they came ba...
- Wed Sep 18, 2019 4:49 pm
- Forum: General Announcements
- Topic: Death about to become more dangerous
- Replies: 45
- Views: 33740
Re: Death about to become more dangerous
I have to say I was pretty hyped at first and I swear I heard there would be some sort of "puzzle" to solve when you died... No puzzles were to be found, unfortunately. Just vague ambiguity wondering what actually will happen to your character should you interact with a NPC three times. To...
- Sat Apr 06, 2019 9:04 pm
- Forum: Feature Requests and Suggestions
- Topic: May we have digging back please
- Replies: 3
- Views: 2727
Re: May we have digging back please
Maybe without the proper skill, you trigger cave ins way more often than normal because you don't know what you're doing.
- Mon Feb 18, 2019 11:25 pm
- Forum: General Announcements
- Topic: Contacting GMs
- Replies: 7
- Views: 5440
Re: Contacting GMs
Is it good or bad etiquette to try doing a ritual every one or two days if you wanted to talk to a NPC?
Just wondering if trying rituals multiple times is expected, or if everything is already saved and logged and GMs will eventually react to just one thing.
Just wondering if trying rituals multiple times is expected, or if everything is already saved and logged and GMs will eventually react to just one thing.
- Sun Feb 10, 2019 12:23 pm
- Forum: General Discussion
- Topic: Hiatus
- Replies: 12
- Views: 6861
Re: Hiatus
Bad luck!
I wish you a speedy recovery!
I wish you a speedy recovery!
- Mon Jan 21, 2019 10:53 pm
- Forum: Character Stories & Histories
- Topic: A Prayer in the Dark
- Replies: 0
- Views: 3219
A Prayer in the Dark
The night was dark and chilly as rain gently pattered against the needles of the great trees. It was darker still, pitch black even, under their canopies which were blanketed by pine needles in various states of freshness and decay. As the moon peeked out from behind the clouds, a ghostly figure cou...
- Fri Jan 18, 2019 1:45 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 686
- Views: 304499
Re: For Humor
When you're having a lovely stroll through the forest, until...
- Tue Jan 15, 2019 12:30 pm
- Forum: Feature Requests and Suggestions
- Topic: A newbie critique on traveling, hunger, and cold
- Replies: 8
- Views: 5193
Re: A newbie critique on traveling, hunger, and cold
I agree! Don't want to make the game something too tedious that no one wants to play.
And I suppose if the majority of people think things are fine and they are having fun... Well, there will be no need to change anything.
And I suppose if the majority of people think things are fine and they are having fun... Well, there will be no need to change anything.
- Tue Jan 15, 2019 9:39 am
- Forum: Feature Requests and Suggestions
- Topic: A newbie critique on traveling, hunger, and cold
- Replies: 8
- Views: 5193
Re: A newbie critique on traveling, hunger, and cold
Hey everyone, thanks for the feedback! I honestly had forgotten about death and people sometimes having to travel a huge distance to get to bodies and bring them back. At the same time, when I was throwing out numbers, I wasn't taking horses into account either. I think we could take a lengthy trave...
- Tue Jan 15, 2019 4:07 am
- Forum: Feature Requests and Suggestions
- Topic: A newbie critique on traveling, hunger, and cold
- Replies: 8
- Views: 5193
A newbie critique on traveling, hunger, and cold
Hi everyone! You might not know me, and I probably don't know you. But that's ok I guess. Today I want to talk about our traveling system, and also topics so closely interconnected: the hunger and cold mechanics. First of all I realize CLOK is a game, and so it's always going to be in a delicate bal...