https://cogg.contrarium.net/bbs/viewtop ... over#p7917
a thing for people to chew on:
Search found 177 matches
- Sun Feb 23, 2025 10:36 pm
- Forum: General Hunting and Combat
- Topic: Ranged Combat: Issues and Ability Suggestions
- Replies: 2
- Views: 873
- Sun Feb 23, 2025 8:14 pm
- Forum: Feature Requests and Suggestions
- Topic: Balancing Tumble
- Replies: 31
- Views: 5356
Re: Balancing Tumble
Obligatory chime in to say that I’m still cool with all of this and have no problems. I’ll let you know if I feel too exploded afterward.
- Sat Feb 22, 2025 9:03 pm
- Forum: Feature Requests and Suggestions
- Topic: Balancing Tumble
- Replies: 31
- Views: 5356
Re: Balancing Tumble
So-- again. I'm going to restate the following point, because It apparently wasn't heard: I'm not opposed to changes that need to be made if folks feel they need to be made. I'll also add another point in saying that typically-- i'm not good at this kind of stuff. Which I've said in plenty of other ...
- Sat Feb 22, 2025 3:57 pm
- Forum: Feature Requests and Suggestions
- Topic: Balancing Tumble
- Replies: 31
- Views: 5356
Re: Balancing Tumble
1: not opposed to changes if changes feel like they need to be made, just wanted to note a few things.
2: you cannot tumble or cloak parry ranged attacks
3: we are also massively effected by weight. The second your weight goes up even a little bit over the maximum, you become about 200% more ...
2: you cannot tumble or cloak parry ranged attacks
3: we are also massively effected by weight. The second your weight goes up even a little bit over the maximum, you become about 200% more ...
- Mon Feb 10, 2025 5:28 pm
- Forum: Player-Organized Events
- Topic: Results of Town Hall Meeting 2/9/1225
- Replies: 1
- Views: 502
Results of Town Hall Meeting 2/9/1225
This past Lightsday, Februm the 9th, a group of concerned Shadgardians gathered together inside the Town Hall's meeting room, absent any official representatives, to discuss a number of concerns relative to the yet ongoing severe winter conditions plagueing the Central Lost Lands.
Though a number ...
Though a number ...
- Wed Feb 05, 2025 11:07 pm
- Forum: Feature Requests and Suggestions
- Topic: Player to player skill training
- Replies: 3
- Views: 1072
Player to player skill training
HAI!
It's ya' boy, funny talking island man. Here with another one of those suggesteroos.
Bigtime shoutout to the man, the myth, the legend, Squeak. This one's courtesy of one of those casual voice chat realizations that we tend have here from time to time.
Okay. So.
Back in the days of old ...
It's ya' boy, funny talking island man. Here with another one of those suggesteroos.
Bigtime shoutout to the man, the myth, the legend, Squeak. This one's courtesy of one of those casual voice chat realizations that we tend have here from time to time.
Okay. So.
Back in the days of old ...
- Wed Feb 05, 2025 2:28 pm
- Forum: Feature Requests and Suggestions
- Topic: Reintroduction of Tackle
- Replies: 2
- Views: 997
Re: Reintroduction of Tackle
Makes complete sense to me. Thanks for the quick correction!
- Tue Feb 04, 2025 8:34 pm
- Forum: Feature Requests and Suggestions
- Topic: Reintroduction of Tackle
- Replies: 2
- Views: 997
Reintroduction of Tackle
Hai!
So, a few of us noticed that tackle wasn't an ability that was listed for training by any of the trainers as of yet. Given such, I had a suggestion.
A: Bring Tackle back. Tackling is fun.
B: Bring it back with the following requirements: Melee Combat Proficiency, and 100-250 melee combat ...
So, a few of us noticed that tackle wasn't an ability that was listed for training by any of the trainers as of yet. Given such, I had a suggestion.
A: Bring Tackle back. Tackling is fun.
B: Bring it back with the following requirements: Melee Combat Proficiency, and 100-250 melee combat ...
- Mon Feb 03, 2025 9:49 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 708
- Views: 377483
Re: For Humor
If you know, you know
You struggle against your catch in an attempt to reel it in! Roll(d134)(+1x):91 vs Def(d238):34 = 57 (42%)
** You successfully reel in your catch, revealing it to be a gasping round-mouthed collinsfish (14 inches)! **
Roundtime: 5 seconds.
l col
You take a closer look at a ...
You struggle against your catch in an attempt to reel it in! Roll(d134)(+1x):91 vs Def(d238):34 = 57 (42%)
** You successfully reel in your catch, revealing it to be a gasping round-mouthed collinsfish (14 inches)! **
Roundtime: 5 seconds.
l col
You take a closer look at a ...
- Sun Feb 02, 2025 7:00 pm
- Forum: Player-Organized Events
- Topic: Stories, Song, and Bison. Oh my!
- Replies: 1
- Views: 2093
Stories, Song, and Bison. Oh my!
A post has been made upon Shadgard's board in the town commons proclaiming the following:
Come one, come all, to the party room of the Hearth and Home inn on Citisday the 15th for some much-needed relaxation. There will be tales. There may be song. And if yer' lucky-- and you spin a particularly ...
Come one, come all, to the party room of the Hearth and Home inn on Citisday the 15th for some much-needed relaxation. There will be tales. There may be song. And if yer' lucky-- and you spin a particularly ...
- Sun Feb 02, 2025 12:57 am
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Dear Clok,
- Replies: 29
- Views: 15772
Re: Dear Clok,
OH HO HO. It is once again that time.
I haven't even had that much time to play recently. But I had a smidge today, and what a smidge it was.
If I have RP'd with you recently-- You are awesome.
Even if I have not RP'D with you recently, you are still awesome, because by the look of the boards ...
I haven't even had that much time to play recently. But I had a smidge today, and what a smidge it was.
If I have RP'd with you recently-- You are awesome.
Even if I have not RP'D with you recently, you are still awesome, because by the look of the boards ...
- Mon Jan 20, 2025 9:59 am
- Forum: General Magic Discussion
- Topic: More discerning reflexes
- Replies: 5
- Views: 4817
Re: More discerning reflexes
Good suggestion. As a quick aside, however, if you specify the channel type, you can actually release individual channels. For example, release sor or release cryo
- Sat Jan 18, 2025 8:56 pm
- Forum: General Socialization
- Topic: What is your character's theme song?
- Replies: 80
- Views: 72806
Re: What is your character's theme song?
https://music.youtube.com/watch?v=M-v4J ... BatqUUs8-8
New year, New Z.
More return to old form, really…
New year, New Z.
More return to old form, really…
- Wed Jan 15, 2025 5:33 pm
- Forum: General Discussion
- Topic: On Alternative Factions, CvC, and Evil Characters
- Replies: 50
- Views: 12594
Re: On Alternative Factions, CvC, and Evil Characters
Looking at this from the opposite perspective sounds like assuring players that no matter how disruptive and destructive and problematic their characters are, and how many times they do it, even if deliberately, they will always have the guarantee of being allowed back into the community that ...
- Tue Jan 14, 2025 5:18 pm
- Forum: General Discussion
- Topic: On Alternative Factions, CvC, and Evil Characters
- Replies: 50
- Views: 12594
Re: On Alternative Factions, CvC, and Evil Characters
At first, I ddin't know what to think on it all.
But the more I think on it, the more I vibe with it. The game's always a more cohesive, active, enthusiastic thing when the community's as little divided as possible.
Plus, all of the concerns that I could've possibly had have already been explaind ...
But the more I think on it, the more I vibe with it. The game's always a more cohesive, active, enthusiastic thing when the community's as little divided as possible.
Plus, all of the concerns that I could've possibly had have already been explaind ...
- Wed Jan 08, 2025 12:02 am
- Forum: Feature Requests and Suggestions
- Topic: QOL Blood/Gore Change
- Replies: 6
- Views: 1093
QOL Blood/Gore Change
Hi so i'm in the rare minority that loves getting sprayed with blood and gore. This is me here to annoy everybody again.
So, for those who don't know-- you can get blood and gore on your face, as well as other bare, uncovered body parts. But I don't blame you if you didn't know this, because ...
So, for those who don't know-- you can get blood and gore on your face, as well as other bare, uncovered body parts. But I don't blame you if you didn't know this, because ...
- Tue Jan 07, 2025 11:58 pm
- Forum: Feature Requests and Suggestions
- Topic: QOL Neckerchief suggestion
- Replies: 0
- Views: 419
QOL Neckerchief suggestion
HAI!
Completely dumb, but not completely pointless suggestion: Let us wear bandanas on our heads.
You can currently pull a neckerchief to wear it as a mask. Maybe you could roll it to wear it on your head? Or pull it a second time? Or modify it to be worn in the head slot?
...Zeldryn, Why ...
Completely dumb, but not completely pointless suggestion: Let us wear bandanas on our heads.
You can currently pull a neckerchief to wear it as a mask. Maybe you could roll it to wear it on your head? Or pull it a second time? Or modify it to be worn in the head slot?
...Zeldryn, Why ...
- Sun Jan 05, 2025 10:47 pm
- Forum: General Events
- Topic: Rumors of a Mighty Winter
- Replies: 13
- Views: 10606
Re: Rumors of a Mighty Winter
Considering I juts had an extended conversation about this exact topic IC not that long ago-- I am likewise just THRILLED to see this kind of thing.
I love it. I love it a lot. Big hype for the big chill. Big hype for the big squeeze.
I love it. I love it a lot. Big hype for the big chill. Big hype for the big squeeze.
- Sat Dec 21, 2024 11:15 pm
- Forum: Player-Organized Events
- Topic: A Festival of Aengels: Shagardian Style
- Replies: 6
- Views: 1663
Re: A Festival of Aengels: Shagardian Style
This was a really great time, and those responsible for the organization, and plan formation, and generation of ideas for gifts should just feel so proud of themselves.
I might be biased because my friends are awesome both OOC and IC and I got nice things, but it was super cool to see what everyone ...
I might be biased because my friends are awesome both OOC and IC and I got nice things, but it was super cool to see what everyone ...
- Wed Dec 18, 2024 2:31 pm
- Forum: Feature Requests and Suggestions
- Topic: Logoff Tasks
- Replies: 8
- Views: 1598
Re: Logoff Tasks
Something about this really resonates with me, too.
As long as it's properly balanced for the rate of skillgain/riln generation that it could offer, and it has realistic tradeoffs, drawbacks, and consequences for choosing it? I'm like just.. All game.
I'm similarly game for something that gives no ...
As long as it's properly balanced for the rate of skillgain/riln generation that it could offer, and it has realistic tradeoffs, drawbacks, and consequences for choosing it? I'm like just.. All game.
I'm similarly game for something that gives no ...
- Mon Dec 02, 2024 6:25 pm
- Forum: Feature Requests and Suggestions
- Topic: A perhaps radical Farming Suggestion
- Replies: 6
- Views: 1075
Re: A perhaps radical Farming Suggestion
I appreciate this concern, as well, and it's my biggest one too. This kind of thing wouldn't be fun if it got so out of control that it needed constant oversight, and burnout in those kind of circumstances is real.
Good variable to consider in addition to the above, for sure. Thank you as always.
Good variable to consider in addition to the above, for sure. Thank you as always.
- Mon Dec 02, 2024 3:44 pm
- Forum: Feature Requests and Suggestions
- Topic: A perhaps radical Farming Suggestion
- Replies: 6
- Views: 1075
A perhaps radical Farming Suggestion
It is once again that time.
If we've come to learn anything about this community, it's that a significant portion of it really digs the farming and animal husbandry systems that were previously in place in clok, and in cogg.
Another distinct and sizeable part of our community enjoys wilderness ...
If we've come to learn anything about this community, it's that a significant portion of it really digs the farming and animal husbandry systems that were previously in place in clok, and in cogg.
Another distinct and sizeable part of our community enjoys wilderness ...
- Mon Dec 02, 2024 9:49 am
- Forum: Feature Requests and Suggestions
- Topic: Winter Solstice Gift Giving Shenanigans
- Replies: 24
- Views: 5509
Re: Winter Solstice Gift Giving Shenanigans
Such a solid idea. Totally about it.
- Sun Dec 01, 2024 11:13 am
- Forum: Player-Organized Events
- Topic: An Expedition to the Underworld
- Replies: 21
- Views: 5178
Re: An Expedition to the Underworld: Log Part I
[Shadgard, Gatehouse] (OutInUr) Mid Afternoon, Chilly, Clear, Calm
This small #gatehouse serves as both security point and shelter for the town guards stationed here, the space extending several feet east and west. Made of thick, sturdy timbers banded with bronze is a heavy #gate at the north end of ...
This small #gatehouse serves as both security point and shelter for the town guards stationed here, the space extending several feet east and west. Made of thick, sturdy timbers banded with bronze is a heavy #gate at the north end of ...
- Sun Dec 01, 2024 10:24 am
- Forum: Player-Organized Events
- Topic: An Expedition to the Underworld
- Replies: 21
- Views: 5178
Re: An Expedition to the Underworld
WHAT. A RIDICULOUS. SUCCESS.
Thank you all so much for your interest, your participation, your enthusiasm, and most of all-- for all of the fun we had along the way yesterday!
The RP involved was fun. The timing was great. The combat was interesting. The variables were tense, and most of all, it ...
Thank you all so much for your interest, your participation, your enthusiasm, and most of all-- for all of the fun we had along the way yesterday!
The RP involved was fun. The timing was great. The combat was interesting. The variables were tense, and most of all, it ...