Search found 86 matches
- Sun Jun 06, 2021 7:52 am
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 8539
Re: The Importance of Good Communication
I, too, just wanted to take a moment to apologize. I'm not nearly so gifted with the use of words as some of my peers in this thread, and that shows. I wish I could capture half of the message that they've encapsulated-- because I feel like i've really fallen short in my own attempts. Jirato, I'm si...
- Sat Jun 05, 2021 2:31 pm
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 8539
Re: The Importance of Good Communication
First of all, thank you, Alila, as always, for being so thoughtful as you are and posting this thread to provoke discussion about this issue in a more peaceful, composed manner than I was able to manage. I failed in that respect, and, as usual, you consistently are an example of what we should be tr...
- Sat Jun 05, 2021 8:40 am
- Forum: General Discussion
- Topic: Why I Stopped Playing CLOK
- Replies: 38
- Views: 23148
Re: Why I Stopped Playing CLOK
Bump. The grinding isn’t as much of a concern anymore, but there are a lot of valid points in this thread that I think folks here should read. Also keep in mind that every single person in this thread, spare three of them, are no longer here for various reasons, grinding aside. Of particular note ar...
- Tue Jun 01, 2021 6:31 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 2047
Re: Additional Weapon Specialization Abilities, with examples
They are nice ideas! As much as I would love a hurled weapons specialization, the last time it was mentioned there did not seem to be any intentions of adding it, but it is still a worthwhile suggestion. Some of the concern seemed to be they were not designed as a primary focus, but maybe if there ...
- Tue Jun 01, 2021 5:09 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 2047
Re: Additional Weapon Specialization Abilities, with examples
Just wanted to take a second to express my gratitude regarding the kind words offered for my suggestions, and also for the feedback in regard to hamstring's gating. Without taking an hour to write a response to Alila/others, suffice to say that I will get to ya'll in just a bit for a more in depth r...
- Tue Jun 01, 2021 5:04 pm
- Forum: Wyrvardn
- Topic: Shields that act as containers for hurled javelins/spears?
- Replies: 1
- Views: 693
Shields that act as containers for hurled javelins/spears?
So, random suggestion, I know, but it came up in chat and sounded interesting. In the days of ancient warfare, it wasn't uncommon for footsoldiers to wear a brace of 3-4 odd throwing javelins on their arm or shield that they'd toss on over toward their charging enemies before moving in with their pr...
- Tue Jun 01, 2021 4:38 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 2047
Additional Weapon Specialization Abilities, with examples
Good afternoon everybody! So, as things stand, there isn't much incentive for a variety of the weapon specialization abilities past the slight weighting in hitroll/damage roll. The exceptions to this observation, of course, are the weapons who have abilities associated with them that require the spe...
- Tue Jun 01, 2021 1:14 pm
- Forum: Utasa
- Topic: These directions are trying to get me killed
- Replies: 8
- Views: 2144
Re: These directions are trying to get me killed
Zeldryn, I am incredibly offended by your criticisms. No, in all seriousness, my responses were not meant to come off that way, so I do apologize. I am in a very scrambled state as of late and replies are often quick and off the cuff. -SC *cries in sarcasm* All giggles aside, however. Totally under...
- Tue Jun 01, 2021 1:08 pm
- Forum: Utasa
- Topic: These directions are trying to get me killed
- Replies: 8
- Views: 2144
Re: These directions are trying to get me killed
As a non-guild member, i'd just like to say a few things. A: I totally understand frustration with directions! That's a bummer, and I'm sorry that happened. Either way-- welcome to clok! Things can be confusing at first, but there's a surprising amount of depth once you get used to the way it feels....
- Wed May 26, 2021 8:19 am
- Forum: Character Stories & Histories
- Topic: A Story of the Box God
- Replies: 4
- Views: 1060
Re: A Story of the Box God
*loud, uproarious applause*
- Tue May 18, 2021 11:17 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 651
- Views: 249448
Re: For Humor
(Zeldryn squints skyward.) You incredulously mutter, "..By the gods." (Zeldryn points, appearing stunned.) Safiyah quietly murmurs, "I hope one day I find that person for me." Safiyah gazes up at the night sky. * Your sense of awareness is briefly tinged with the color Verdant. T...
- Sun Mar 28, 2021 8:55 pm
- Forum: Feature Requests and Suggestions
- Topic: More ways for complaining artisans to make riln
- Replies: 4
- Views: 1174
Re: More ways for complaining artisans to make riln
*puts up flame shield* Another thing that might help is having the artisans actually rely on their namesake sister branch of mercenaries and other players to spend riln on guard services and cleanup. One thing that might help is to bring up the more deadlier combat situations in mines. I've seen th...
- Sun Mar 28, 2021 8:50 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: What makes a Good Antagonist?
- Replies: 4
- Views: 1720
Re: What makes a Good Antagonist?
Not in any way assuming that I play a *good* bad guy, but I'll give you a few of my thoughts as I created Dunkin. 1. I am not the main character in the TV series, I am a villain for a season, with an option to return. Dunkin had a set arc, he accomplished it (by... not accomplishing it?), and he's ...
- Sun Mar 14, 2021 1:57 pm
- Forum: Bug Reports
- Topic: The Amazing Sticky Spidergirl
- Replies: 1
- Views: 1171
Re: The Amazing Sticky Spidergirl
No hard feelings, by the way. Here's the log from my perspective, a few quality edits included for meta purposes. The end result is. Uh. Sorta' expected, really. go wild You venture out into the wilderness. [Deciduous Wooded Hills Road] (OutWldFrHlDt) [temperate] Mild, Overcast, Light Breeze A glimp...
- Sat Mar 06, 2021 1:11 pm
- Forum: General Discussion
- Topic: Zeldryn's Guide to Everything (An Ongoing Guide to RP in Clok)
- Replies: 2
- Views: 1093
Re: Zeldryn's Guide to Everything (An Ongoing Guide to RP in Clok)
Voice Thank you to Zeldryn, for starting this thread. He mentioned the guide several times before and I was very excited to read it. And, of course, thank you for reading this far. Hopefully something in this mess speaks to you or helps you inspire others in some way. Feel free to ask questions or ...
- Fri Mar 05, 2021 11:26 pm
- Forum: General Discussion
- Topic: Zeldryn's Guide to Everything (An Ongoing Guide to RP in Clok)
- Replies: 2
- Views: 1093
Zeldryn's Guide to Everything (An Ongoing Guide to RP in Clok)
A/N: Pardon any spelling/grammar mistakes. I'll edit later, but for now, I just wanted to post this. I'm lazy, sue me. Dear reader, Welcome, one and all, to the wonderful world of roleplay in the Lost Lands. The quarantine's a dangerous place. Grab your rations and rapiers. My name is Zeldryn, and I...
- Sun Feb 28, 2021 12:01 pm
- Forum: General Discussion
- Topic: Hiatus
- Replies: 12
- Views: 5421
Hiatus Mark 2: Sad times Boogaloo
I mentioned something on chat earlier today, but for those of you who weren't aware at the time, I just wanted to say something here. I'm going to be on a bit of an off-again, on-again sort of hiatus for the.. Conceivable future. I don't know which character i'll be playing, if any, if I'll be here,...
- Wed Jan 06, 2021 9:42 pm
- Forum: Feature Requests and Suggestions
- Topic: Needed: One more ESP Rescue Tinge
- Replies: 6
- Views: 1553
Re: Needed: One more ESP Rescue Tinge
I wanted to amplify here actually, because the situation that occurred wouldn’t have been one that could’ve been easily rectified, I think. So, the story is told is actually pretty correct, except for one specific detail. I repeatedly pulsed looking now and then because it was taking a prolonged per...
- Sat Dec 19, 2020 11:05 am
- Forum: Player-Organized Events
- Topic: The Shining Company: FAQ
- Replies: 0
- Views: 760
The Shining Company: FAQ
Hi there everybody! As I'm sure some are aware, I've been doing a lot of talking in character about my own little player-run organization dubbed, "The Shining Company." There's been a lot of talk about what the idea behind it is, and what exactly will be involved from an in-character stand...
- Wed Dec 09, 2020 2:22 pm
- Forum: Artisans
- Topic: Suggestion: Artisan Import Shop
- Replies: 33
- Views: 8240
Re: Suggestion: Artisan Import Shop
The hoarding limitations had been addressed already by changing the vault system in my opinion. Gone were the days when you have 1000000 items stored in the bank, except when you're in mistral. This is true if you don't have a player home. Those of us who are fortunate enough to have one could pote...
- Wed Dec 09, 2020 2:15 pm
- Forum: Artisans
- Topic: Suggestion: Artisan Import Shop
- Replies: 33
- Views: 8240
Re: Suggestion: Artisan Import Shop
Much as the concept absolutely tickles me pink.. Probably not the best idea to make those places rob-able. Sets a dangerous precedent for non-active players to have to worry about. "Is my celestium longsword going to get nabbed now that i haven't logged on in two years? Or is it going to be the...
- Wed Dec 09, 2020 2:01 pm
- Forum: Feature Requests and Suggestions
- Topic: Ability Suggestion: Uppercut
- Replies: 3
- Views: 843
Re: Ability Suggestion: Uppercut
I'm not sure where the unconscious thing is coming from. I sort of invision it more as a stun effect that has the potential to knock you off your feet. So you'd be lying there, unable to act for.. 6-10 seconds or so? Sort of like footstomp or the like. Though realistically it would make sense, if pu...
- Tue Dec 08, 2020 11:11 am
- Forum: Feature Requests and Suggestions
- Topic: Ability Suggestion: Uppercut
- Replies: 3
- Views: 843
Ability Suggestion: Uppercut
Unarmed Combat: Uppercut A brawler speaks with his fists. And there's no message quite so loud as a punch in the chin. OOC: (Enables a brawler to use the Uppercut attack, which automatically targets the head and Offers a chance to stun and/or knock down a target on impact.) PREREQUISITES: Brawling F...
- Sun Dec 06, 2020 11:23 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 651
- Views: 249448
One Unhinged fish
I just couldn't let this dissolve into the ether.
[ESP-GRAY - Salmon]: I'm quite a psychotic and unreasonable person. no shootings for me.
[ESP-GRAY - Argent]: No, you're a fish.
[ESP-GRAY - Salmon]: I'm quite a psychotic and unreasonable person. no shootings for me.
[ESP-GRAY - Argent]: No, you're a fish.
- Mon Nov 30, 2020 12:24 pm
- Forum: General Socialization
- Topic: What is your character's theme song?
- Replies: 68
- Views: 41004
Re: What is your character's theme song?
I've been thinking about this again, so here's two more now that some time's gone by.
Good day Zeldryn: https://www.youtube.com/watch?v=sZ5cjQhhZus
Bad Day Zeldryn: https://www.youtube.com/watch?v=R0ZaDSlxcMY
Good day Zeldryn: https://www.youtube.com/watch?v=sZ5cjQhhZus
Bad Day Zeldryn: https://www.youtube.com/watch?v=R0ZaDSlxcMY